List of spirits (Mega Man series): Difference between revisions

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(→‎Spirit Battles: Spirit Battle Trivia Cleanup: Please see the following paste for edit summary: https://pastebin.com/bKDTDUXv)
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*The Mega Man minion references how Mega Man is the "big brother" of Roll.
*The Mega Man minion references how Mega Man is the "big brother" of Roll.
*The stage references Roll's role as a housekeeping robot in the ''Mega Man'' series.
*The stage references Roll's role as a housekeeping robot in the ''Mega Man'' series.
*The Autoheal battle condition references one of Roll's Super Moves in Tatsunoko vs. Capcom, which allows her to heal herself.
*The Autoheal battle condition references one of Roll's Super Moves in ''Tatsunoko vs. Capcom'', which allows her to heal herself.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how Roll usually takes on a supporting role in the Mega Man series.
*This spirit's Support type references Roll's role in aiding Mega Man in the ''Mega Man'' series.
*This spirit's Autoheal ability further references Roll's ability to craft healing items for Mega Man.
*This spirit's Autoheal ability further references Roll's ability to craft healing items for Mega Man.
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*R.O.B. starting off with a Super Scope references the cannon Auto uses in ''Mega Man 8''.
*R.O.B. starting off with a Super Scope references the cannon Auto uses in ''Mega Man 8''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how Auto usually takes on a supporting role in the Mega Man series.
*This spirit's Support type references Auto's role in aiding Mega Man in the ''Mega Man'' series.
*In World of Light, Auto's spirit is located in the Power Plant map which is occupied by electronic-based spirits, as Auto is an electronic automaton.
*In World of Light, Auto's spirit is located in the Power Plant map which is occupied by electronic-based spirits, as Auto is an electronic automaton.
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|•The enemy's neutral special has increased power<br>•The enemy has super armor and is hard to launch or make flinch<br>•[[Stamina battle]]
|•The enemy's neutral special has increased power<br>•The enemy has super armor and is hard to launch or make flinch<br>•[[Stamina battle]]
|{{SSBUMusicLink|Mega Man|We're Robots (Dr. Wily Stage 2)}}
|{{SSBUMusicLink|Mega Man|We're Robots (Dr. Wily Stage 2)}}
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|'''Spirit Battle trivia:'''
*The two Captain Falcons reference Duo and his evil counterpart in ''Mega Man 8''.
*The two Captain Falcons reference Duo and his evil counterpart in ''Mega Man 8''.
*Captain Falcon's favored [[Falcon Punch]] and this spirit's Fist Attack ↑ ability reference Duo's energy-infused punch with his large left hand.
*Captain Falcon's favored [[Falcon Punch]] references Duo's energy-infused punch with his large left hand.
----'''Other trivia:'''
*This spirit's Fist Attack ↑ ability references Duo's ability to use a powerful energy-infused punch.
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*Samus starting off with a Franklin Badge references Skull Man's Special Weapon, [[Skull Barrier]], which negates enemy projectiles.
*Samus starting off with a Franklin Badge references Skull Man's Special Weapon, [[Skull Barrier]], which negates enemy projectiles.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references the defensive effects of Skull Man's Skull Barrier.
*In World of Light, the Skull Man spirit is located in the Dracula's Castle map, referencing the recurring skeleton and ghost enemies in the ''Castlevania'' series.
*In World of Light, the Skull Man spirit is located in the Dracula's Castle map, referencing the recurring skeleton and ghost enemies in the ''Castlevania'' series.
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