Taunt match: Difference between revisions

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==Overview==
==Overview==
[[File:CaptainFabulous.jpg|thumb|left|Captain Falcon's pink and white attire, dubbed "Captain Fabulous" by fans, is a common occurrence in taunt matches, as is repeated use of his down taunt.]]
[[File:CaptainFabulous.jpg|thumb|left|Captain Falcon's pink and white attire, dubbed "Captain Fabulous" by fans, is a common occurrence in taunt matches, as is repeated use of his down taunt.]]
Exact behavior in taunt matches varies from match to match, but the overall concept of generally not fighting others remains the same. Contrary to their name, taunt matches do not have to specifically feature excessive or non-stop taunting from players; moves that produce repetitive, loud noises can also be used by players, such as [[Ganondorf]]'s [[Up Smash]], [[Kirby]]'s [[crouch]] animation, [[Charizard]]'s [[Rock Smash]], or [[Shulk]]'s [[Back Slash]]. As other forms of griefing, players can also abuse [[glitches]], hack the game to display unusual stages (e.g. the Trophy Rush stage) or force [[Online desynchronization|desynchs]], exacerbate the lag seen on [[Wi-Fi]] via abusing moves such as [[Transform]], or otherwise act uselessly, such as by constantly backfiring [[Diddy Kong]]'s [[Peanut Popgun]], constantly breaking their [[shield]], moving back and forth via [[crawl]]ing, [[walk]]ing or [[dash]]ing, [[edge running glitch|edge running]], or even completely refraining from performing any actions. Costumes can also play a role in taunt matches, with players often choosing "flashy" and "flamboyant" costumes such as pink palette swaps (most infamously with [[Captain Falcon]]) and [[Shulk]]'s shirtless costume. In ''Brawl'', the stage of [[Temple]] is a common pick amongst taunt matches, as its large size allows players to easily avoid serious players, though the deadly stage hazards of [[New Pork City]] make that stage a relatively common pick as well.
Exact behavior in taunt matches varies from match to match, but the overall concept of generally not fighting others remains the same. Contrary to their name, taunt matches do not have to specifically feature excessive or non-stop taunting from players; moves that produce repetitive, loud noises can also be used by players, such as [[Ganondorf]]'s [[up smash]], [[Kirby]]'s [[crouch]] animation, [[Charizard]]'s [[Rock Smash]], or [[Shulk]]'s [[Back Slash]]. As other forms of griefing, players can also abuse [[glitches]], hack the game to display unusual stages (e.g. the Trophy Rush stage) or force [[Online desynchronization|desynchs]], exacerbate the lag seen on [[Wi-Fi]] via abusing moves such as [[Transform]], or otherwise act uselessly, such as by constantly backfiring [[Diddy Kong]]'s [[Peanut Popgun]], constantly breaking their [[shield]], moving back and forth via [[crawl]]ing, [[walk]]ing or [[dash]]ing, [[edge running glitch|edge running]], or even completely refraining from performing any actions. Costumes can also play a role in taunt matches, with players often choosing "flashy" and "flamboyant" costumes such as pink palette swaps (most infamously with [[Captain Falcon]]) and [[Shulk]]'s shirtless costume. In ''Brawl'', the stage of [[Temple]] is a common pick amongst taunt matches, as its large size allows players to easily avoid serious players, though the deadly stage hazards of [[New Pork City]] make that stage a relatively common pick as well.


A sense of cooperation is generally seen in taunt matches, with most of them involving a group of either two or three people all working together in the match. Very cooperative players may use the same character as to synchronize taunts or to otherwise assist in preventing serious matches from occurring. Etiquette is also often displayed by those who start taunt matches; accidental attacks are sometimes followed up with the offending player crouching as a form of apology.
A sense of cooperation is generally seen in taunt matches, with most of them involving a group of either two or three people all working together in the match. Very cooperative players may use the same character as to synchronize taunts or to otherwise assist in preventing serious matches from occurring. Etiquette is also often displayed by those who start taunt matches; accidental attacks are sometimes followed up with the offending player crouching as a form of apology.