Shield drop: Difference between revisions
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==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
{{Cleanup|reword second person}} | |||
[[File:Control_stick_angle_overview_(shield).png|right|thumb|200px|Shield options with the control stick in ''Melee''.]] | [[File:Control_stick_angle_overview_(shield).png|right|thumb|200px|Shield options with the control stick in ''Melee''.]] | ||
As the sidestep is introduced in ''Melee'', pressing the control stick too far and too fast results in a sidestep. Since this makes it hard to platform drop while shielding, the player must either be very precise with their inputs or press the stick down during a different action than shielding (such as a dash or shield stun) with close enough timing that the sidestep window is closed but the drop window is still open. | As the sidestep is introduced in ''Melee'', pressing the control stick too far and too fast results in a sidestep. Since this makes it hard to platform drop while shielding, the player must either be very precise with their inputs or press the stick down during a different action than shielding (such as a dash or shield stun) with close enough timing that the sidestep window is closed but the drop window is still open. |