List of spirits (Kid Icarus series): Difference between revisions
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*The stage represents Palutena's Temple where the final battle between Pit (while wielding the Three Sacred Treasures) and Medusa took place in the original ''Kid Icarus''. | *The stage represents Palutena's Temple where the final battle between Pit (while wielding the Three Sacred Treasures) and Medusa took place in the original ''Kid Icarus''. | ||
*The music references to Chapter 8 of ''Kid Icarus: Uprising'', where the Three Sacred Treasures must be retrieved from a group of Space Pirates. | *The music references to Chapter 8 of ''Kid Icarus: Uprising'', where the Three Sacred Treasures must be retrieved from a group of Space Pirates. | ||
*The battle conditions | *The battle conditions reference two of the Three Sacred Treasures being the basis of Pit's special attacks in ''Smash'', including the [[Mirror Shield]] (represented by the puppet fighter's frequent use of [[Guardian Orbitars]] and starting off with a [[Franklin Badge]]), and the Arrows of Light (represented by [[Palutena Bow]]). | ||
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|{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}} | |{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}} | ||
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*The purple, blue, and red Ridley puppet fighters | *The purple, blue, and red Ridley puppet fighters represent Hewdraw, a giant sea dragon with three different-colored heads. | ||
*The stage references the first encounter with Hewdraw in Chapter 3 of ''Kid Icarus: Uprising'', in which he's battled first in the cloudy sky. This is also referenced by the cloudy area where the Hewdraw spirit is located in World of Light. | *The stage references the first encounter with Hewdraw in Chapter 3 of ''Kid Icarus: Uprising'', in which he's battled first in the cloudy sky. This is also referenced by the cloudy area where the Hewdraw spirit is located in World of Light. | ||
*The puppet fighter's favored [[Plasma Breath]] references each of the Hewdraw heads' ability to attack by breathing fireballs. | *The puppet fighter's favored [[Plasma Breath]] references each of the Hewdraw heads' ability to attack by breathing fireballs. | ||
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*The Wendy puppet fighter represents Pandora due to both being female antagonists with an obsession for glamour. | *The Wendy puppet fighter represents Pandora due to both being female antagonists with an obsession for glamour. | ||
*This spirit battle references Pandora's boss battle from Chapter 5 of ''Kid Icarus: Uprising'' where Dark Pit was created during the boss fight and immediately turned against her. | *This spirit battle references Pandora's boss battle from Chapter 5 of ''Kid Icarus: Uprising'' where Dark Pit was created during the boss fight and immediately turned against her. | ||
*The Bob-omb Festival rule and second battle condition | *The Bob-omb Festival rule and second battle condition reference Pandora's usage of bombs which can be thrown back at her. | ||
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*The brown King K. Rool puppet fighter represents Thanatos, the brown-skinned God of Death with an oversized gut. | *The brown King K. Rool puppet fighter represents Thanatos, the brown-skinned God of Death with an oversized gut. | ||
*The stage references the Seafloor Palace where Thanatos is fought in Chapter 7 of ''Kid Icarus: Uprising''. | *The stage references the Seafloor Palace where Thanatos is fought in Chapter 7 of ''Kid Icarus: Uprising''. | ||
*The Tiny and Giant rules and battle conditions | *The Tiny and Giant rules and battle conditions reference Thanatos's transformation abilities. | ||
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*The stage's traveling background references the final battle of ''Kid Icarus: Uprising'' where Pit and Hades travels from the Underworld to the Overworld, whereas the stage's background travels from light to darkness and back. | *The stage's traveling background references the final battle of ''Kid Icarus: Uprising'' where Pit and Hades travels from the Underworld to the Overworld, whereas the stage's background travels from light to darkness and back. | ||
*The music represents the final boss battle theme in ''Kid Icarus Uprising''. | *The music represents the final boss battle theme in ''Kid Icarus Uprising''. | ||
*The Attack Power ↑ rule and battle conditions | *The Attack Power ↑ rule and battle conditions reference Hades' raw power, which he sometimes puts into his physical attacks. The X Bomb items likely reference the second phase of the final battle where Hades, in his final form (this spirit's enhanced form) uses lasers and turrets on his body to attack Pit. | ||
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|{{SSBUMusicLink|Kid Icarus|Underworld}} | |{{SSBUMusicLink|Kid Icarus|Underworld}} | ||
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*The purple Ganondorf puppet fighters | *The purple Ganondorf puppet fighters represent the Reaper, a purple-cloaked "Grim Reaper"-like enemy from the ''Kid Icarus'' series, with the Tiny green Ganondorf minion fighters representing the Reapettes which Reapers spawn. | ||
*The puppet fighters each | *The puppet fighters each starting off with a [[Death's Scythe]], references the scythes the Reaper and Reapettes wield, which emphasizes the stereotypical "Grim Reaper" theme. | ||
*The second battle condition references the Reaper's main method of attack by dashing into the player. The third battle condition references the Reaper spawning the Reapettes if the player is caught in its sight or attacks them from behind. | *The second battle condition references the Reaper's main method of attack by dashing into the player. The third battle condition references the Reaper spawning the Reapettes if the player is caught in its sight or attacks them from behind. | ||
*In World of Light, the Reaper & Reapette spirit is located in Dracula's Castle, referencing Death, a recurring enemy in the ''Castlevania'' series. | *In World of Light, the Reaper & Reapette spirit is located in Dracula's Castle, referencing Death, a recurring enemy in the ''Castlevania'' series. | ||
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*The Dark Pit references both Dark Pit and the Eggplant Wizard being enemies fought in ''Kid Icarus: Uprising''. The puppet fighter's purple costume references the Eggplant Wizard's purple color scheme. | *The Dark Pit references both Dark Pit and the Eggplant Wizard being enemies fought in ''Kid Icarus: Uprising''. The puppet fighter's purple costume references the Eggplant Wizard's purple color scheme. | ||
*The rules and Food item | *The rules and Food item reference the Eggplant Wizard's ability to turn Pit into an eggplant, which prevents him from attacking and effectively renders him helpless. | ||
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*The Pac-Man Team represents the spherical sections of Lurchthorn, with the number of fighters referencing the number of spheres on Lurchthorn's body. | *The Pac-Man Team represents the spherical sections of Lurchthorn, with the number of fighters referencing the number of spheres on Lurchthorn's body. | ||
*The stage and music | *The stage and music represent the Lurchthorns' appearance as an enemy in Chapter 11 of ''Kid Icarus: Uprising''. The stage also references Lurchthorns appearing as a stage hazard. | ||
*The puppet fighters | *The puppet fighters starting off with a Super Scope, references Lurchthorn's spheres which can project balls of energy at Pit. | ||
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*The black Ike puppet fighter represents Magnus, a black-clad mercenary experienced with a large blade. | *The black Ike puppet fighter represents Magnus, a black-clad mercenary experienced with a large blade. | ||
*The stage represents the Town where Magnus lives. The stage also references Chapter 18 of ''Kid Icarus: Uprising'' where Magnus is prominently featured as a playable character. | *The stage represents the Town where Magnus lives. The stage also references Chapter 18 of ''Kid Icarus: Uprising'' where Magnus is prominently featured as a playable character. | ||
*The battle conditions | *The battle conditions reference Magnus's slow mobility but raw power, as one of the few humans able to keep up with Pit and defeat multiple enemies. | ||
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*The King Dedede puppet fighter represents Dyntos, the grey-robed God of the Forge who wields a mighty hammer. | *The King Dedede puppet fighter represents Dyntos, the grey-robed God of the Forge who wields a mighty hammer. | ||
*The stage and battle conditions | *The stage and battle conditions reference status as the God of Forge, who can create and wield weapons. | ||
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