Gentleman: Difference between revisions
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{{ArticleIcons|allgames=y|unofficial=y}} | {{ArticleIcons|allgames=y|unofficial=y}} | ||
{{For|the variant of [[Dave's Stupid Rule]]|Gentleman's Rule}} | {{For|the variant of [[Dave's Stupid Rule]]|Gentleman's Rule}} | ||
[[File:GentlemanSSB4.jpg|thumb|Captain Falcon | [[File:GentlemanSSB4.jpg|thumb|Captain Falcon performing the attack on Kirby in {{forwiiu}}]] | ||
The '''Gentleman''' (officially known as the '''Knee Butt''' ({{ja|ニーバット|Nī Batto}})) is a nickname that refers to the third hit of [[Captain Falcon]]'s standing [[neutral attack]] combo, when it is not followed by rapid punches. It involves Captain Falcon kneeing his opponent, with low to moderate knockback at higher percents. It deals 10% damage in ''Smash 64'', 8% in ''Melee'', and 5% in ''Brawl'' and ''Smash 4''. | The '''Gentleman''' (officially known as the '''Knee Butt''' ({{ja|ニーバット|Nī Batto}})) is a nickname that refers to the third hit of [[Captain Falcon]]'s standing [[neutral attack]] combo, when it is not followed by rapid punches. It involves Captain Falcon kneeing his opponent, with low to moderate knockback at higher percents. It deals 10% damage in ''Smash 64'', 8% in ''Melee'', and 5% in ''Brawl'' and ''Smash 4''. | ||
More generally, the term can also refer to the standard final hit of any [[Neutral attack#Types of neutral attacks|choosable jab]], as Captain Falcon's neutral attack was reworked into one in ''Smash 4''. | More generally, the term can also refer to the standard final hit of any [[Neutral attack#Types of neutral attacks|choosable jab]], as Captain Falcon's neutral attack was reworked into one in ''Smash 4''. | ||
==In ''Melee''== | ==In ''Melee''== | ||
The mechanics of neutral attack continuations in ''Melee'' are complex.<ref>https://smashboards.com/threads/frame-data-the-way-gentleman-works.394171/#post-21554393</ref> In essence, a neutral attack's infinite is triggered if the player presses or releases the A button a set number of times while executing the first few hits, but these "toggles" do not count if the character is in [[freeze frame]]s, or is standing still after a hit yet still within the window to continue into the next hit (or "idle continuable time"). Captain Falcon specifically has a value of 4, meaning that under normal circumstances the infinite launches after 4 toggles, or only 2 full A-button presses. Since the player cannot get to the Gentleman without pressing the button 3 times, avoiding the infinite requires "dropping" 3 of the 6 toggles by placing them inside freeze frames or idle continuable time. | The mechanics of neutral attack continuations in ''Melee'' are complex.<ref>https://smashboards.com/threads/frame-data-the-way-gentleman-works.394171/#post-21554393</ref> In essence, a neutral attack's infinite is triggered if the player presses or releases the A button a set number of times while executing the first few hits, but these "toggles" do not count if the character is in [[freeze frame]]s, or is standing still after a hit yet still within the window to continue into the next hit (or "idle continuable time"). Captain Falcon specifically has a value of 4, meaning that under normal circumstances the infinite launches after 4 toggles, or only 2 full A-button presses. Since the player cannot get to the Gentleman without pressing the button 3 times, avoiding the infinite requires "dropping" 3 of the 6 toggles by placing them inside freeze frames or idle continuable time. |