Helpless: Difference between revisions

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(→‎Moves that invoke helplessness: Mii brawl soaring axe kick)
Tag: Mobile edit
m (None of the others mention punishes, and helplessness is pretty punishable regardless of who it is. Removed third-person reference)
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|[[Zelda]]||[[Farore's Wind]]||Up Special||{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}||
|[[Zelda]]||[[Farore's Wind]]||Up Special||{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}||
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|[[Kirby]]||[[Final Cutter]]||Up Special||{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}||Normally, the move does not end until Kirby lands on the ground, grabs the edge of a stage, or bypasses the lower [[blast line]]. However, if the platform Kirby has landed on disappears or something causes him to slide off while he is still in the landing animation (such as falling off a conveyor belt), he will become helpless. This allows for punishing a Kirby who lands on solid ground after recovering, simply push them of to make them freefall.
|[[Kirby]]||[[Final Cutter]]||Up Special||{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}||Normally, the move does not end until Kirby lands on the ground, grabs the edge of a stage, or bypasses the lower [[blast line]]. However, if the platform Kirby has landed on disappears or something causes him to slide off while he is still in the landing animation (such as falling off a conveyor belt), he will become helpless.
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|[[Mr. Game & Watch]]||[[Fire]]||Up Special||{{GameIcon|SSBM}}||Only causes helplessness in ''Melee''.
|[[Mr. Game & Watch]]||[[Fire]]||Up Special||{{GameIcon|SSBM}}||Only causes helplessness in ''Melee''.
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|[[Wolf]]||[[Fire Wolf]]||Up Special||{{GameIcon|SSBB}}{{GameIcon|SSBU}}||
|[[Wolf]]||[[Fire Wolf]]||Up Special||{{GameIcon|SSBB}}{{GameIcon|SSBU}}||
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|[[Ganondorf]]||[[Flame Choke]]||Side Special||{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}||If the move connects with an opponent, Ganondorf does not become helpless, although he (and his victim) will fall until he hits the ground or bypasses the lower blast line, However if your opponent mashes out of the move before hitting the ground Ganondorf does not ever freefall
|[[Ganondorf]]||[[Flame Choke]]||Side Special||{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}||If the move connects with an opponent, Ganondorf does not become helpless, although he (and his victim) will fall until he hits the ground or bypasses the lower blast line. If the opponent mashes out of the move before hitting the ground, Ganondorf does not become helpless.
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|[[Charizard]]||[[Fly]]||Up Special||{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}||
|[[Charizard]]||[[Fly]]||Up Special||{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}||
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|[[Mii Swordfighter]]||[[Skyward Slash Dash]]||Up Special||{{GameIcon|SSB4}}{{GameIcon|SSBU}}||
|[[Mii Swordfighter]]||[[Skyward Slash Dash]]||Up Special||{{GameIcon|SSB4}}{{GameIcon|SSBU}}||
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|[[Mii Brawler]]||[[Soaring Axe Kick]]||Up special||{{GameIcon|SSBU}}||The move did not cause helplessness in ''SSB4''. In ''Ultimate'', helplessness is only inflicted if the downward attack is not executed. If downward attack is executed and he/she falls during the endlag they enter freefall
|[[Mii Brawler]]||[[Soaring Axe Kick]]||Up special||{{GameIcon|SSBU}}||The move did not cause helplessness in ''SSB4''. In ''Ultimate'', helplessness is only inflicted if the downward attack is not executed. If downward attack is executed and they fall during the endlag they will become helpless.
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|[[Chrom]]||[[Soaring Slash]]||Up Special||{{GameIcon|SSBU}}||Normally, the move does not end until Chrom lands on the ground, grabs the edge of a stage, or bypasses the lower blast line. However, if the platform Chrom has landed on disappears or something causes him to slide off while he is still in the landing animation (such as falling off a conveyor belt), he will become helpless.
|[[Chrom]]||[[Soaring Slash]]||Up Special||{{GameIcon|SSBU}}||Normally, the move does not end until Chrom lands on the ground, grabs the edge of a stage, or bypasses the lower blast line. However, if the platform Chrom has landed on disappears or something causes him to slide off while he is still in the landing animation (such as falling off a conveyor belt), he will become helpless.