Flame Pillar: Difference between revisions
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|universe={{uv|Super Smash Bros.}} | |universe={{uv|Super Smash Bros.}} | ||
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'''Flame Pillar''' ({{ja|フレイムピラー|Fureimupirā}}, ''Flame Pillar'') is one of three [[side special move]]s for the [[Mii Gunner]]. | '''Flame Pillar''' ({{ja|フレイムピラー|Fureimupirā}}, ''Flame Pillar'') is one of three [[side special move]]s for the [[Mii Gunner]]. | ||
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In ''Ultimate'', the move now traps opponents in the fire pillar (functioning much more like {{SSBU|Robin}}'s [[Arcfire]] and {{SSBU|Ness}}'s [[PK Fire]]), and it no longer autocancels. Its new multi-hit nature also means that the attack deals more damage overall than it used to. However, the move's endlag has also been increased. | In ''Ultimate'', the move now traps opponents in the fire pillar (functioning much more like {{SSBU|Robin}}'s [[Arcfire]] and {{SSBU|Ness}}'s [[PK Fire]]), and it no longer autocancels. Its new multi-hit nature also means that the attack deals more damage overall than it used to. However, the move's endlag has also been increased. | ||
==Instructional quotes== | |||
{{InstructionalQuotes | |||
|ssb4-3desc=Launch a blast diagonally that creates a fire pillar. | |||
|ssbudesc=Fires a blast diagonally toward the ground, creating a miniature inferno on impact. | |||
}} | |||
==Customization== | ==Customization== |