Substitute: Difference between revisions
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While the counterattack itself is flexible, the counter itself is rather limited due to its average counter frames, rather slow startup, and high ending lag. Additionally, Greninja is not [[intangible]] during the kick, hence the attack can get interrupted by quick attacks such as a jab infinite, or even backfire with Greninja hurling straight into an enemy's powerful move. | While the counterattack itself is flexible, the counter itself is rather limited due to its average counter frames, rather slow startup, and high ending lag. Additionally, Greninja is not [[intangible]] during the kick, hence the attack can get interrupted by quick attacks such as a jab infinite, or even backfire with Greninja hurling straight into an enemy's powerful move. | ||
In ''Ultimate'', Substitute has received buffs and nerfs, but was buffed overall. An extreme problem with Substitute was its inconsistency due to a lack of intangibility and opponents often being able to dodge the attack, but was extremely powerful in return, even having a strong spike hitbox. Substitute is more consistent as it slows down opponents and it now grants Greninja invincibility while also having a larger counter window, making it more safe. However, it has higher end lag on whiff while all variants also have more lag, but lower KO power as well in return. | |||
==Customization== | ==Customization== |