Dash attack: Difference between revisions
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*[[Snake]]'s dash attack causes him to end in his [[crouch]]ing pose instead of the usual idle pose, though this effect is mostly cosmetic. | *[[Snake]]'s dash attack causes him to end in his [[crouch]]ing pose instead of the usual idle pose, though this effect is mostly cosmetic. | ||
*[[Wolf]]'s dash attack in ''Brawl'' is the only one in the series to bring all the momentum from the dash to an instantaneous halt. | *[[Wolf]]'s dash attack in ''Brawl'' is the only one in the series to bring all the momentum from the dash to an instantaneous halt. | ||
*While several attacks throughout the series grant brief [[intangibility]], [[Palutena]]'s dash attack is one of the very few attacks in the series (and the only dash attack) to grant outright [[ | *While several attacks throughout the series grant brief [[intangibility]], [[Palutena]]'s dash attack is one of the very few attacks in the series (and the only dash attack) to grant outright [[invincibility]], protecting her extended arm due to the use of her shield. | ||
*Like many of his other attacks, [[King K. Rool]]'s dash attack utilizes his characteristic [[Belly Super Armor]] – in its case, for the entire duration his stomach is extended. | *Like many of his other attacks, [[King K. Rool]]'s dash attack utilizes his characteristic [[Belly Super Armor]] – in its case, for the entire duration his stomach is extended. | ||
*Prior to ''Smash 4'', [[Peach]], [[Zelda]], [[Pit]], and [[Mewtwo]] had unique dash attacks while holding battering items, which allowed them to hit twice in the case of the former | *Prior to ''Smash 4'', [[Peach]], [[Zelda]], [[Pit]], and [[Mewtwo]] had unique dash attacks while holding battering items, which allowed them to hit twice in the case of the former three, while Mewtwo's hits several times. | ||
==Gallery== | ==Gallery== |