Waveshine: Difference between revisions

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(fixed some wording)
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For '''Fox''':
For '''Fox''':


The waveshine is generally used for combos. However, some characters fall over when shined. This presents a problem, and generally these characters are immune to waveshine combos. Note that if these characters crouch-cancel the shine, they will not fall over and can be treated as normal waveshine. Also, using an attack after the wavedash can cause a character who has fallen over to be "forced" to stand up (most noticebly a neutral "A" attack).
The waveshine is generally used for combos. However, some characters fall over when shined. This presents a problem, and generally these characters are immune to waveshine combos. Note that if these characters crouch-cancel the shine, they will not fall over and can be treated as normal waveshine. Also, using an attack after the wavedash can cause a character who has fallen over to be "forced" to stand up (most noticebly a neutral "A" attack). This is referred to as "Thunder's Combo."


A waveshine can be followed up by many attacks. The choice of attacks depends on how far the opponent is pushed away. For example, Peach is not pushed away very far at all, but Luigi is pushed very far away. As such, Fox's choice of move following a waveshine against Luigi is more limited.
A waveshine can be followed up by many attacks. The choice of attacks depends on how far the opponent is pushed away. For example, Peach is not pushed away very far at all, but Luigi is pushed very far away. As such, Fox's choice of move following a waveshine against Luigi is more limited.
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For '''Falco''':
For '''Falco''':


The waveshine is generally used to aid in [[pillaring]]. It gives Falco the added horizontal distance such that he can jump up and catch up with his opponent. This is especially useful against a DIing Fox. A waveshine followed by another wavedash makes Falco a combo machine.
The waveshine is generally used to aid in his vertical dair and shine combos. It gives Falco the added horizontal distance such that he can jump up and catch up with his opponent. This is especially useful against a DIing Fox. A waveshine followed by another wavedash makes Falco a combo machine.


Against an opponent who has his shield up, Falco can waveshine into Dair, shine, and with all the added pressure eventually deteriorate the opponent's shield.
Waveshining is also a poular mixup when [[pillaring]] an opponent's shield. The waveshine allows the Falco player to move behind an opponent's shield to not get shieldgrabbed.


For both Fox and Falco, the waveshine can be used as a method of spacing and avoiding the lag after a Shine.
For both Fox and Falco, the waveshine can be used as a method of spacing and avoiding the lag after a Shine.