Razor Leaf: Difference between revisions

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(Cleaning up)
(A bit difficult to word properly, but I'm satisfied with it. I haven't properly checked the Brawl behavior recently but I will)
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==Overview==
==Overview==
When this move is used, Ivysaur sends out a single large leaf as a [[projectile]], which flies horizontally forward, and then disappears. The leaf's trajectory curves randomly by a moderate amount; for example, it may fly slightly downards mid-flight and upwards near its end.
When this move is used, Ivysaur sends out a single large leaf as a [[projectile]], which flies horizontally forward, disappearing after about one second. The leaf's trajectory curves randomly by a moderate amount; for example, it may fly slightly downards mid-flight and upwards near its end. Although the leaf can only hit a given target once, it does not disappear upon hitting a target, allowing it to pierce through and hit multiple targets.


The leaf damages for 5-8% with low knockback. Although the leaf can only hit a given target once, it does not disappear upon hitting a target, allowing it to pierce through and hit multiple targets.
The leaf has three levels of power based on how long it has been active and thus how far it has travelled. It is most powerful for the first third of its lifetime (8% [[damage]]), becomes weaker in the middle (6%), and weaker still towards its end (4%). The leaf hits for low [[knockback]], with the knockback also decreasing with the power level.


The leaf can be flung farther by executing the move with a [[tap]] input of the [[control stick]]. This increases the distance to about twice as much as when the move is executed with a tilt input, and also increases the travel speed. The leaf's other properties, such as power, are the same regardless of input.
The leaf can be flung farther by executing the move with a [[tap]] input of the [[control stick]]. This increases the leaf's distance and speed to about twice as much as when the move is executed with a tilt input. The leaf's other properties, such as lifetime and power, are the same regardless of input.


==Origin==
==Origin==