King K. Rool (SSBU): Difference between revisions

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*A [[back throw]] where K. Rool drags the opponent on the ground and throws them upwards.
*A [[back throw]] where K. Rool drags the opponent on the ground and throws them upwards.
===Special Moves===
===Special Moves===
**His crown throw from the original ''Donkey Kong Country'', presumably his [[side special move]]. K. Rool can attack and move after the crown is thrown and it will attempt to return to him, similar to [[SSBU|Link]]'s [[Boomerang]]. If K. Rool does not catch the crown on its return, it will continue flying off-screen, where it will eventually return to his head. If left alone, it will disappear and reappear on his head. The crown acts as an item, so it can be picked up or [[Pocket|pocketed]] for later use.
*His crown throw from the original ''Donkey Kong Country'', presumably his [[side special move]]. K. Rool can attack and move after the crown is thrown and it will attempt to return to him, similar to [[SSBU|Link]]'s [[Boomerang]]. If K. Rool does not catch the crown on its return, it will continue flying off-screen, where it will eventually return to his head. If left alone, it will disappear and reappear on his head. The crown acts as an item, so it can be picked up or [[Pocket|pocketed]] for later use.
**His [[Blunderbuss]] from ''{{iw|mariowiki|Donkey Kong Country 2: Diddy's Kong Quest}}'', presumably his [[neutral special move]]. K. Rool also puts on the pirate hat he wears under his "Kaptain K. Rool" persona in that game. After firing a {{s|mariowiki|Kannonball}}, the Blunderbuss can vacuum up either the Kannonball, other projectiles, or other opponents and shoot them back out at an angle.
*His [[Blunderbuss]] from ''{{iw|mariowiki|Donkey Kong Country 2: Diddy's Kong Quest}}'', presumably his [[neutral special move]]. K. Rool also puts on the pirate hat he wears under his "Kaptain K. Rool" persona in that game. After firing a {{s|mariowiki|Kannonball}}, the Blunderbuss can vacuum up either the Kannonball, other projectiles, or other opponents and shoot them back out at an angle.
**His helicopter backpack from ''{{s|mariowiki|Donkey Kong Country 3: Dixie Kong's Double Trouble!}}'', presumably his [[up special move]]. It is similar to {{SSBU|Snake}}'s [[Cypher]].
*His helicopter backpack from ''{{s|mariowiki|Donkey Kong Country 3: Dixie Kong's Double Trouble!}}'', presumably his [[up special move]]. It is similar to {{SSBU|Snake}}'s [[Cypher]].
**One of his boxing gloves from ''{{s|mariowiki|Donkey Kong 64}}'', which appears to be his [[forward smash]]. The boxing glove materializes on the hand that performs the punch.
*[[Stomach Attack]], which involves K. Rool inflating his belly as a [[counterattack]], presumably his [[down special move]]. Based on certain enemies from the ''{{s|mariowiki|Donkey Kong Country}}'' series being invulnerable from certain attacks, most noticeably the {{s|mariowiki|Klump}} and {{s|mariowiki|Krusha}}-type enemies.
*[[Stomach Attack]], which involves K. Rool inflating his belly as a [[counterattack]], presumably his [[down special move]]. Based on certain enemies from the ''{{s|mariowiki|Donkey Kong Country}}'' series being invulnerable from certain attacks, most noticeably the {{s|mariowiki|Klump}} and {{s|mariowiki|Krusha}}-type enemies.
===Taunts & Idle Animations===
===Taunts & Idle Animations===
*A taunt where K. Rool viciously snaps forward, similar to Bowser's [[side taunt]].
*A taunt where K. Rool viciously snaps forward, similar to Bowser's [[side taunt]].