|
|
Line 1: |
Line 1: |
| {{image|3DS Ω forms of Midgar and Umbra Clock Tower without the characters}}
| | #REDIRECT [[Final Destination (SSB4)]] |
| {{ArticleIcons|ssb4=y}}
| |
| The '''Ω (Omega) Form''' is a feature in both versions of [[Super Smash Bros. 4]] that modify stages to that of [[Final Destination (SSB4)|Final Destination]], consisting of a single flat platform with all stage hazards removed. Ω Form stages are not all functionally identical, however, as the shape of the platform's underside varies, with some stages having walls all the way down to the lower [[blast line]]. This can have a significant impact on characters' [[recovery]]; for example, {{SSB4|Little Mac}} gains a tremendous advantage on an Ω Form stage with walls, as despite his normally abysmal recovery, he has a very strong [[wall jump]], aiding his recovery significantly. Other characters, such as {{SSB4|Mario}} and {{SSB4|Mii Gunner}} also gain advantages to varying degrees. This advantage, however, is strangely not applicable to [[Pac-Land]] as it is impossible to wall jump despite the presence of walls.
| |
| | |
| The Ω Forms of {{SSB4|Battlefield}}, [[Boxing Ring]], [[Castle Siege]], [[Duck Hunt (stage)|Duck Hunt]], [[Gamer]], [[Jungle Hijinxs]], [[Kalos Pokémon League]], [[Luigi's Mansion]], [[Lylat Cruise]], [[Onett]], [[Pokémon Stadium 2]], [[Skyloft]], [[Temple]], [[Town and City]], [[Umbra Clock Tower]], and [[Windy Hill Zone]] all have marginally shorter top blast lines compared to Final Destination, while [[Coliseum]], [[Halberd]], and [[Palutena's Temple]] all have marginally taller top blast lines.
| |
| | |
| The Ω Forms of [[Mario Galaxy]], [[Mushroom Kingdom U]], [[The Great Cave Offensive]], Windy Hill Zone, and {{SSBM|Yoshi's Island}} have increased [[traction]] where there is grass, which can affect several techniques such as sliding [[up smash]]es and [[glide toss]]es.
| |
| | |
| Pressing the [[X button]] on the stage select screen in the 3DS version will fill the circular cursor with either '''終点''' (Japanese), '''Ω''' (other languages) or '''DF''' (PAL French version, 3DS only), allowing Ω Form stages to be selected. There is also an option in the [[rules]] to have the game automatically select Ω Form stages at random; this is how stages are selected in [[For Glory]] mode. Ω Form stages can also be selected at random by pressing the X button and selecting [[Random]] on the stage select screen.
| |
| | |
| Final Destination itself can be selected as an Ω Form stage, but this doesn't change its layout.
| |
| | |
| ==Ω Forms==
| |
| {{SSB4-3DS omega stage table}}
| |
| {{SSB4-U omega stage table}}
| |
| | |
| ==Trivia==
| |
| *The [[E3 2013|E3 2013 Developer Direct]] showed footage of {{SSB4|Mario}}, {{SSB4|Mega Man}} and {{SSB4|Wii Fit Trainer}} fighting on Battlefield Ω before the official announcement of the Ω Forms of stages in the [[Super Smash Bros. Direct]].
| |
| *[[Suzaku Castle]] is the only stage to retain interactive elements from its original form in its Ω Form, as the signs that appear behind the fighters can still be destroyed.
| |