Time out: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
Line 7: Line 7:


==In [[tournaments]]==
==In [[tournaments]]==
By default, the tournament ruleset for all four games in the series requires a time limit in the stock matches; as ''[[Super Smash Bros.]]'' lacks an ability to do this, such matches are often played with an observer using an external stopwatch, or an ordinary time match is played, with the match ending after one player has been KO'd a specific number of times.
By default, the tournament ruleset for all four games in the series requires a time limit in stock matches; as ''[[Super Smash Bros.]]'' lacks an ability to do this, such matches are often played with an observer using an external stopwatch, or an ordinary time match is played, with the match ending after one player has been KO'd a specific number of times.


Under most circumstances, a time out in tournament play causes the player with more stock winning the match; assuming both players or teams have equivalent stock, then the player or team with less damage is declared the winner. Under the rare circumstance that the players or teams have identical damage or otherwise tie a match outside of timing out, a one stock rematch is played on the same stage with the same characters.
Under most circumstances, a time out in tournament play causes the player with more stock winning the match; assuming both players or teams have equivalent stock, then the player or team with less damage is declared the winner. Under the rare circumstance that the players or teams have identical damage or otherwise tie a match outside of timing out, a one stock rematch is played on the same stage with the same characters.