Danger Zone: Difference between revisions

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(Undid edit by Disaster Flare: No words can express my disapproval other than "banana poppers".)
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In [[The Great Cave Offensive]], Danger Zones are placed throughout the stage, and appear as noticeable red-orange areas resembling lava. If a fighter makes contact with one, they will take 25% [[damage]] and heavy [[knockback]], but if they had equal to<ref>https://www.youtube.com/watch?v=yaiTWFfjr0M&t=16m48s</ref> or over 100% damage before touching it, they will be instantly KO'd. If the KO [[KO#KO property|belongs]] to another fighter when this event occurs, that fighter gains credit for the KO. It is possible for a character to [[tech]] from a Danger Zone without taking damage and/or getting KO'd.
In [[The Great Cave Offensive]], Danger Zones are placed throughout the stage, and appear as noticeable red-orange areas resembling lava. If a fighter makes contact with one, they will take 25% [[damage]] and heavy [[knockback]], but if they had equal to<ref>https://www.youtube.com/watch?v=yaiTWFfjr0M&t=16m48s</ref> or over 100% damage before touching it, they will be instantly KO'd. If the KO [[KO#KO property|belongs]] to another fighter when this event occurs, that fighter gains credit for the KO. It is possible for a character to [[tech]] from a Danger Zone without taking damage and/or getting KO'd.


Danger Zones are also found inside {{h2|Master Core|Master Fortress}} during the [[Master Core]] battle at the end of {{SSB4-Wii U|Classic Mode}}, more prominently during the second wave than the first. Unlike the examples above, these Danger Zones take the form of either subtle yellow outlines on the walls or as more expansive pools of acid resembling those found on [[Brinstar]]. Like in The Great Cave Offensive, touching one while under 100% damage will inflict 25% damage and high knockback, but touching one while over 100% damage will instantly KO the player. (It is currently not documented whether a player is instantly KO'd by touching a Master Fortress Danger Zone while exactly at 100% damage.)
Danger Zones are also found inside {{h2|Master Core|Master Fortress}} during the [[Master Core]] battle at the end of {{SSB4-Wii U|Classic Mode}}, more prominently during the second wave than the first. Unlike the examples above, these Danger Zones take the form of either subtle yellow outlines on the walls or as more expansive pools of acid resembling those found on [[Brinstar]]. Like in The Great Cave Offensive, touching one while under 100% damage will inflict 25% damage and high knockback, but touching one while over 100% damage will instantly KO the player
 
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GreatCaveOffensiveDangerZone.png|Danger Zones in The Great Cave Offensive.
GreatCaveOffensiveDangerZone.png|Danger Zones in The Great Cave Offensive.