Charizard (SSB4): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Line 187: Line 187:
|uairname= 
|uairname= 
|uairdmg=13%
|uairdmg=13%
|uairdesc=An upward headbutt. It is very strong, as it can KO at 107% from a short hop, and also renders Charizard's head intangible during its active frames.However, it has minimal horizontal range.
|uairdesc=An upward headbutt. It is very strong, as it KOs at 107% from a short hop, and also renders Charizard's head partially intangible during its active frames. However, it has minimal horizontal range.
|dairname= 
|dairname= 
|dairdmg=14% (clean), 8% (late)
|dairdmg=14% (clean), 8% (late)
|dairdesc=A stomp. It is a very powerful [[meteor smash]] from frames 1-3, with its lingering hitbox launching opponents either vertically or at the [[Sakurai angle]]. However, it has high landing lag.
|dairdesc=A stomp. It is a very powerful [[meteor smash]] from frames 1-3, with its lingering hitbox launching opponents either vertically or at the [[Sakurai angle]]. However, it has high landing lag.
|grabname= 
|grabname= 
|grabdesc=Clinches the opponent with its arms and mouth. Good range.
|grabdesc=Clinches the opponent with its arms and mouth. Despite having been decreased since ''Brawl'', Charizard's grab ranges are still above average.
|pummelname= 
|pummelname= 
|pummeldmg=2%
|pummeldmg=2%