Charizard (SSB4): Difference between revisions
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|uairname= | |uairname= | ||
|uairdmg=13% | |uairdmg=13% | ||
|uairdesc=An upward headbutt. It is very strong, as it | |uairdesc=An upward headbutt. It is very strong, as it KOs at 107% from a short hop, and also renders Charizard's head partially intangible during its active frames. However, it has minimal horizontal range. | ||
|dairname= | |dairname= | ||
|dairdmg=14% (clean), 8% (late) | |dairdmg=14% (clean), 8% (late) | ||
|dairdesc=A stomp. It is a very powerful [[meteor smash]] from frames 1-3, with its lingering hitbox launching opponents either vertically or at the [[Sakurai angle]]. However, it has high landing lag. | |dairdesc=A stomp. It is a very powerful [[meteor smash]] from frames 1-3, with its lingering hitbox launching opponents either vertically or at the [[Sakurai angle]]. However, it has high landing lag. | ||
|grabname= | |grabname= | ||
|grabdesc=Clinches the opponent with its arms and mouth. | |grabdesc=Clinches the opponent with its arms and mouth. Despite having been decreased since ''Brawl'', Charizard's grab ranges are still above average. | ||
|pummelname= | |pummelname= | ||
|pummeldmg=2% | |pummeldmg=2% |