List of updates (SSB4)/1.1.5 changelog: Difference between revisions

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(Undid edit by GrayGray4468: See my reasons. Zss has a DI follow up mixups that leads into down b spike at certain percent. And I'm not sure if it still works or has impact for edge guarding.)
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*{{buff|Mewtwo is heavier (72 → 74).}}
*{{buff|Mewtwo is heavier (72 → 74).}}
*{{buff|Mewtwo dashes faster.}}
*{{buff|Mewtwo dashes faster.}}
*{{buff|Up smash ending lag|73 frames|68.}}
*{{buff|Up smash ending lag decreased by five frames,}}
*{{buff|Neutral aerial's multi-hits hitboxes are larger: 2.3u → 3u.}}
*{{buff|Neutral aerial's multi-hits hitboxes are larger: 2.3u → 3u.}}