PK Thunder: Difference between revisions

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*If a character uses certain movement-inducing [[special move|special attack]]s right after being hit by {{SSBB|Lucas}}'s PK Thunder, they will move a larger distance than usual. Notable cases include {{SSBB|Bowser}}'s [[Whirling Fortress]].
*If a character uses certain movement-inducing [[special move|special attack]]s right after being hit by {{SSBB|Lucas}}'s PK Thunder, they will move a larger distance than usual. Notable cases include {{SSBB|Bowser}}'s [[Whirling Fortress]].
*In Brawl, higher level CPUs of Ness and Lucas will use PK Thunder 2 to attack during matches, this can happen sometimes even at the start of a match. CPUs of these levels will also seldom use PK Thunder other than for recovery and aforementioned action. Although this is somewhat rare (especially for a level 9 CPU), and they will only do this when at the correct distance from another fighter.
*In Brawl, higher level CPUs of Ness and Lucas will use PK Thunder 2 to attack during matches, this can happen sometimes even at the start of a match. CPUs of these levels will also seldom use PK Thunder other than for recovery and aforementioned action. Although this is somewhat rare (especially for a level 9 CPU), and they will only do this when at the correct distance from another fighter.
*In Melee, if Ness uses PK Thunder and gets attacked while performing it (unless the attack does not cause {{flinching}}, Ness will be covered in electrical sparks. This has been dubbed the 'Electric Ness glitch' by fans and called that ever since.
*In Melee, if Ness uses PK Thunder and gets attacked while performing it (unless the attack does not cause flinching), Ness will be covered in electrical sparks. This has been dubbed the 'Electric Ness glitch' by fans and called that ever since.


==External links==
==External links==