Gentleman: Difference between revisions

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The '''Gentleman''' refers to the third hit of [[Captain Falcon]]'s standing [[neutral attack]] combo, when it is not followed by rapid punches. It involves C. Falcon kneeing his opponent, with low to moderate knockback at higher percents. It deals 10% damage in ''Smash 64'', 8% in ''Melee'', and 5% in ''Brawl'' and ''Smash 4''.
The '''Gentleman''' refers to the third hit of [[Captain Falcon]]'s standing [[neutral attack]] combo, when it is not followed by rapid punches. It involves C. Falcon kneeing his opponent, with low to moderate knockback at higher percents. It deals 10% damage in ''Smash 64'', 8% in ''Melee'', and 5% in ''Brawl'' and ''Smash 4''.
==Methods==
==Methods==
There are several methods to perform the Gentleman. The player can perform the third punch by pressing any button in conjunction with the [[A button|A]] ({{Sm|Isai}} finds this easiest to achieve with [[Z button|Z]]). {{Sm|S2J}} discovered that one can hold down on the control stick after the initial jab and continue the rest of the combo to get the Gentleman. The safest and most guaranteed (but not necessarily the easiest) method is to simply allow each jab to complete their animation. However, the first two methods do not work if the jab combo whiffs (even the last method has a chance of failing if the first or second jabs whiff), leaving Captain Falcon wide open if the opponent can escape it in time.
There are several methods to perform the Gentleman. The player can perform the third punch by pressing any button in conjunction with the [[A button|A]] ({{Sm|Isai}} finds this easiest to achieve with [[Z button|Z]]). {{Sm|S2J}} discovered that one can hold down on the control stick after the initial jab and continue the rest of the combo to get the Gentleman. The safest and most guaranteed (but not necessarily the easiest) method is to simply allow each jab to complete its animation. However, the first two methods do not work if the jab combo whiffs (even the last method has a chance of failing if the first or second jabs whiff), leaving Captain Falcon wide open if the opponent can escape it in time.


In the PAL version of ''Melee'', the rapid jab doesn't follow the Gentleman by default; three A button presses will default to the Gentleman without continuing with the rapid punches, making the combo much safer on whiff and on hit. This also applies in ''Smash 4'', where one can even simply hold the A button to get the Gentleman out of the jab combo; in fact, the rapid jabs and Gentleman act as different, completely separate enders to Captain Falcon's jab combo, as mashing the A button through the combo simply skips the Gentleman altogether (this is also the only way to get the rapid jabs, since they do not activate on whiff unlike the Gentleman).
In the PAL version of ''Melee'', the rapid jab doesn't follow the Gentleman by default; three A button presses will default to the Gentleman without continuing with the rapid punches, making the combo much safer on whiff and on hit. This also applies in ''Smash 4'', where one can even simply hold the A button to get the Gentleman out of the jab combo; in fact, the rapid jabs and Gentleman act as different, completely separate enders to Captain Falcon's jab combo, as mashing the A button through the combo simply skips the Gentleman altogether (this is also the only way to get the rapid jabs, since they do not activate on whiff unlike the Gentleman).