Robin (SSB4): Difference between revisions

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'''Robin''' ({{ja|ルフレ|Rufure}}, ''Reflet'') is a newcomer in ''[[Super Smash Bros. 4]]''. Robin was confirmed during a live stream, alongside {{SSB4|Captain Falcon}} and {{SSB4|Lucina}}, on the official Super Smash Bros. website on July 14th, 2014. As with {{SSB4|Wii Fit Trainer}} and {{SSB4|Villager}}, both male and female variants of Robin appear in ''SSB4'', just like how players could select a gender for the character in ''{{s|fireemblemwiki|Fire Emblem: Awakening}}''.
'''Robin''' ({{ja|ルフレ|Rufure}}, ''Reflet'') is a newcomer in ''[[Super Smash Bros. 4]]''. Robin was confirmed during a live stream, alongside {{SSB4|Captain Falcon}} and {{SSB4|Lucina}}, on the official Super Smash Bros. website on July 14th, 2014. As with {{SSB4|Wii Fit Trainer}} and {{SSB4|Villager}}, both male and female variants of Robin appear in ''SSB4'', just like how players could select a gender for the character in ''{{s|fireemblemwiki|Fire Emblem: Awakening}}''.


The male English and Japanese voice actors, David Vincent and Yoshimasa Hosoya, reprise their roles as the male Robin from ''Fire Emblem: Awakening'', as does Miyuki Sawashiro for female Robin. Lauren Landa voices the English female Robin in place of both Michelle Ruff and Wendee Lee.
The male English and Japanese voice actors, David Vincent and Yoshimasa Hosoya, reprise their roles as the male Robin from ''Fire Emblem: Awakening'', as does Miyuki Sawashiro for female Robin. Lauren Landa replaces both Michelle Ruff and Wendee Lee as female Robin's English voice.
==Attributes==
==Attributes==


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His best punishing tool is the Levin Sword, which is a powerful, longer-ranged sword with high KO and chaining potential. Robin whips this out for his smash and directional aerial attacks when a smash input is inputted, though it can be swung eight times before it breaks. In the air, Robin may punish aerial and post-recovery opponents by spiking them point-blank with the first shot of [[Elwind]]. [[Nosferatu]] is a risky yet rewarding life-draining [[grab]] attack that heals Robin while damaging his victim. It heals Robin more if cast from behind, and while having a higher damage percentage than his opponent. His down throw is an especially potent punishing tool, capable of setting up devastating follow ups and KOs.
His best punishing tool is the Levin Sword, which is a powerful, longer-ranged sword with high KO and chaining potential. Robin whips this out for his smash and directional aerial attacks when a smash input is inputted, though it can be swung eight times before it breaks. In the air, Robin may punish aerial and post-recovery opponents by spiking them point-blank with the first shot of [[Elwind]]. [[Nosferatu]] is a risky yet rewarding life-draining [[grab]] attack that heals Robin while damaging his victim. It heals Robin more if cast from behind, and while having a higher damage percentage than his opponent. His down throw is an especially potent punishing tool, capable of setting up devastating follow ups and KOs.


In addition, Robin has great spacing and pressuring capabilities. [[Thunder (Robin)|Thunder]] does so in its varied stages of charge. [[Thunder]] and [[Elthunder]] pepper at foes at a distance, while [[Arcthunder]] sets up combos and KOs, and [[Thoron]] can punish and finish them off. [[Arcfire]] is instrumental in disrupting [[approach|approaches]] and applying pressure, as well as chaining to together attacks. His jab interrupts a foe's frontal approach and proceeds into either a rapid wind jab or a singular fire explosion. The former to racks up damage all the way to the high-knockback finishing slash, and the latter three-step jab ends in a more powerful, high-knockback blast of fire. Even his depleted tomes or Levin Swords work as long-ranged and high-knockback thrown projectiles. The weaker Bronze Sword combos easily, and his neutral air has spacing capabilities. His down tilt keeps away closer foes on the ground.
In addition, Robin has great spacing and pressuring capabilities. [[Thunder (Robin)|Thunder]] does so in its varied stages of charge. [[Thunder]] and [[Elthunder]] pepper at foes at a distance, while [[Arcthunder]] sets up combos and KOs, and [[Thoron]] can punish and finish them off. [[Arcfire]] is instrumental in disrupting [[approach|approaches]] and applying pressure, as well as chaining to together attacks. These two projectiles allow Robin to disrupt approaches quite well, and because they open up windows for Robin to attack, they can be imperative for Robin to land attacks on quick opponents. His jab interrupts a foe's frontal approach and proceeds into either a rapid wind jab or a singular fire explosion. The former racks up damage all the way to the high-knockback finishing slash, and the latter three-step jab ends in a more powerful, high-knockback blast of fire. Even his depleted tomes or Levin Swords work as long-ranged and high-knockback thrown projectiles. The weaker Bronze Sword combos easily, and his neutral air has spacing capabilities. His down tilt keeps away closer foes on the ground.


However, as previously stated, Robin suffers from his numerous weaknesses, such as being the slowest runner in the game. Furthermore, he lacks defensive options and has troubling brushing off foes, especially those who directly below him, making him susceptible to rush-downs and juggles. While he has a useful jab, his tilts have underwhelming range, making it difficult for Robin to fight at midrange outside of the use of tomes. Robin's durability mechanic is a notable weak point, limiting his offensive options when either the Levin Sword or tomes are exhausted. Lastly, many of his moves, specifically his smash attacks and special attacks, have significant ending lag, which leaves him wide open for punishment if they miss.
However, as previously stated, Robin suffers from his numerous weaknesses, such as being the slowest runner in the game. Furthermore, he lacks defensive options and has troubling brushing off foes, especially those who directly below him, making him susceptible to rush-downs and juggles. While he has a useful jab, his tilts have underwhelming range, making it difficult for Robin to fight at midrange outside of the use of tomes. Robin's durability mechanic is a notable weak point, limiting his offensive options when either the Levin Sword or tomes are exhausted. Lastly, many of his moves, specifically his smash attacks and special attacks, have significant ending lag, which leaves him wide open for punishment if they miss.


Overall, Robin is a tactically-based fighter whose varied spacing and damage-accumulating options must be used wisely and opportunely. His abysmal mobility and poor defense leaves him vulnerable to pressure, so he requires quick thinking and aggressive play for success in battle.
Robin is a tactically-based fighter whose varied spacing and damage-accumulating options must be used wisely and opportunely. However, his abysmal mobility and poor defense leaves him vulnerable to pressure and combos. Overall, Robin requires keeping his durability mechanic in mind, quick thinking, and precise offensive action for success in battle.


==Moveset==
==Moveset==
Robin's tilts solely use the Bronze Sword, while his smash attacks use the Levin Sword (provided it is not broken). All his aerials except neutral aerial can use either sword—if Robin tilts a direction in midair, his aerials will use his Bronze Sword, but if Robin taps a direction like a smash attack in the air, he will use the Levin Sword. After using the Levin Sword for any attack, Robin will continue to use it for all directional aerial attacks until it breaks or if he uses an attack that resets his equipped sword to the Bronze Sword. The attacks that switch to the Bronze Sword are his neutral attack, tilts, neutral aerial, dash attack, floor attacks, and edge attack.
Robin's tilts solely use the Bronze Sword, while his smash attacks use the Levin Sword (provided it is not broken). All his aerials except neutral aerial can use either sword—if Robin tilts a direction in midair, his aerials will use his Bronze Sword, but if Robin taps a direction like a smash attack in the air, he will use the Levin Sword. After using the Levin Sword for any attack, Robin will continue to use it for all directional aerial attacks until it breaks or if he uses an attack that resets his equipped sword to the Bronze Sword. The attacks that switch to the Bronze Sword are his neutral attack, tilts, neutral aerial, dash attack, floor attacks, and edge attack.


Robin's Levin Sword deals more damage and immensely powerful knockback compared to his Bronze Sword, and all his Levin Sword attacks have KO potential. It also deals [[electric]] damage, has higher [[reach]], [[freeze frames]], and a lingering hitbox, dealing less damage if hit late. Conversely, Robin's Bronze Sword has less reach, deals much weaker knockback and damage, while only hitting on one frame with less freeze frames. As an upside, the Bronze Sword combos much better because of its weak stats.
Robin's Levin Sword deals more damage and immensely powerful knockback compared to his Bronze Sword, and all his Levin Sword attacks have KO potential. It also deals [[electric]] damage, has higher [[reach]], [[freeze frames]], and a lingering hitbox, dealing less damage if hit late. Conversely, Robin's Bronze Sword has less reach, deals much weaker knockback and damage, while only hitting on one frame with less freeze frames. As an upside, the Bronze Sword combos much better because of its weak stats.
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If Robin depletes all of the uses of a weapon, he will drop it, and will temporarily be unable to use it for any associated attacks. In the case of tome-based attacks, Robin will perform the animation, but won't produce any hitboxes. For his Levin Sword, all such attacks will instead use his Bronze Sword, which cannot break, but also has poorer range, damage output, and knockback than his Levin Sword, and also lacks the Levin Sword's electrical hitboxes. Weapons gradually respawn after they have broken, with their respawn times varying on the type of weapon.
If Robin depletes all of the uses of a weapon, he will drop it, and will temporarily be unable to use it for any associated attacks. In the case of tome-based attacks, Robin will perform the animation, but won't produce any hitboxes. For his Levin Sword, all such attacks will instead use his Bronze Sword, which cannot break, but also has poorer range, damage output, and knockback than his Levin Sword, and also lacks the Levin Sword's electrical hitboxes. Weapons gradually respawn after they have broken, with their respawn times varying on the type of weapon.


When Robin's weapons break, he will throw the item away behind him. They will disappear almost immediately after hitting the ground once, but they can also be picked up and thrown; the Levin Sword deals 15% damage when smash thrown, while his tomes deal 18% damage when smash thrown, and both attacks can potentially act as KO moves due to their high base knockback.
When Robin's weapons break, he throws them away behind him. They disappear almost immediately after hitting the ground once, but they can also be picked up and thrown; the Levin Sword deals 15% damage when smash thrown, while his tomes deal 18% damage when smash thrown, and both attacks can potentially act as KO moves due to their high base knockback.


*Thunder has 20 points of durability, with a custom version of it, Thunder+, having 10 uses instead. Even if the tome has less durability than the spell requires, it can still be performed, though the tome will immediately break afterward. Thunder respawns 10 seconds after breaking.
*Thunder has 20 points of durability, with a custom version of it, Thunder+, having 10 uses instead. Even if the tome has less durability than the spell requires, it can still be performed, though the tome will immediately break afterward. Thunder respawns 10 seconds after breaking.
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File:FemaleRobinPose3WiiU.png
File:FemaleRobinPose3WiiU.png
</gallery>
</gallery>
*Crosses arms with weapons in hands, then spins clockwise and swings the Levin Sword. Male Robin says "I'm always three steps ahead", while female Robin says "A good tactician has nothing to fear."
*Crosses arms with weapons in hand, then spins clockwise and swings the Levin Sword. Male Robin says "I'm always three steps ahead", and female Robin says "A good tactician has nothing to fear."
*Holds the Thunder tome in his left hand and spreads out his right arm. Male Robin says "The key to victory lies within", while female Robin says "Ha! Checkmate."
*Holds the Thunder tome in left hand and spreads out right arm. Male Robin says "The key to victory lies within", while female Robin says "Ha! Checkmate."
**''If Lucina is present after a match, male Robin sometimes says "Lucina, I hope I didn't hurt you."
**''If Lucina is present after a match, male Robin sometimes says "Lucina, I hope I didn't hurt you."
*Robin and Chrom appear together back to back while facing the screen and posing with their weapons. Male Robin says "It seems our fates are joined", while female Robin says "I've got your back."
*Robin and Chrom face the screen while back to back, posing with their weapons. Male Robin says "It seems our fates are joined", while female Robin says "I've got your back."
**''If Lucina is present after a match, female Robin sometimes says "How can you protect Chrom if you can't protect yourself?"''
**''If Lucina is present after a match, female Robin sometimes says "How can you protect Chrom if you can't protect yourself?"''
**''If Robin's Final Smash has been used during the match, Chrom will sometimes say "My strength is yours!" instead of Robin saying anything.''
**''If Robin's Final Smash has been used during the match, Chrom will sometimes say "My strength is yours!" instead of Robin saying anything.''
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*Robin's poster on the official site is illustrated by [[fireemblemwiki:Artists of the Fire Emblem series#Yusuke Kozaki|Yusuke Kozaki]], the art director of ''Fire Emblem Awakening''.
*Robin's poster on the official site is illustrated by [[fireemblemwiki:Artists of the Fire Emblem series#Yusuke Kozaki|Yusuke Kozaki]], the art director of ''Fire Emblem Awakening''.
*Robin is the only character on the site to have their official art incorporate both the female and male versions together.
*Robin is the only character on the site to have their official art incorporate both the female and male versions together.
*July 14, the day that Robin was revealed, is one day before the remake of ''Fire Emblem: New Mystery of the Emblem'' was released in Japan for the Nintendo DS in 2010, and is also two days prior to ''Fire Emblem's'' release for the GBA in 2003.
*July 14, the day that Robin was revealed, is one day before the remake of ''Fire Emblem: New Mystery of the Emblem'' was released in Japan for the DS in 2010, and is also two days prior to ''Fire Emblem's'' release in Europe for the GBA in 2003.
*Robin is the first playable ''Fire Emblem'' character in the game to not to have [[Counter]] as a [[down special move]] and a [[neutral special move]] involving a [[Shield Breaker|charged]] [[Flare Blade|sword]] [[Eruption|strike]].
*Robin is the first playable ''Fire Emblem'' character in the game to not to have [[Counter]] as a [[down special move]] and a [[neutral special move]] involving a [[Shield Breaker|charged]] [[Flare Blade|sword]] [[Eruption|strike]].
**Robin is also the first ''Fire Emblem'' character to have access to [[projectile]]s and a rapid [[jab]].
**Robin is also the first ''Fire Emblem'' character to have access to [[projectile]]s and a rapid [[jab]].
*Robin is the first playable ''Fire Emblem'' character in the game that is not (and cannot be) a Lord in the games he appears in (Chrom and Lucina are ''Awakening's'' Lords). However the player still receives a Game Over if their Tactician dies, a trait shared by nearly all Lord characters and main protagonists in the series.
*Robin is the first playable ''Fire Emblem'' character in the game that is not (and cannot be) a Lord in the games he appears in (Chrom and Lucina are ''Awakening's'' Lords).
*When Robin is KO'd, both variants of the character may yell respective defeat quotes from ''Fire Emblem: Awakening'': male Robin can say "Reckless fool...!" while female Robin can yell "I was careless!".
**However, the player still receives a Game Over if their Tactician dies, a trait shared by nearly all Lord characters and main protagonists in the series.
*When Robin is KO'd, he or she may yell respective defeat quotes from ''Fire Emblem: Awakening'': male Robin can say "Reckless fool...!" while female Robin can yell "I was careless!".
*Male Robin says, "Let's tip the scales," for his up taunt. However, female Robin says, "Time to tip the scales," which is what either could exclaim preceding a Critical Hit in ''Fire Emblem: Awakening''.
*Male Robin says, "Let's tip the scales," for his up taunt. However, female Robin says, "Time to tip the scales," which is what either could exclaim preceding a Critical Hit in ''Fire Emblem: Awakening''.
*In the German version of ''SSB4'' Robin's name is "Daraen", like in the French (PAL), Spanish (PAL) and Italian versions. This contradicts the German version of ''Fire Emblem: Awakening'', where the Avatar's default name is "Robin" as it is in English.
*In the German version of ''SSB4'' Robin's name is "Daraen", like in the French (PAL), Spanish (PAL) and Italian versions. This contradicts the German version of ''Fire Emblem: Awakening'', where the Avatar's default name is "Robin" as it is in English.