Rest: Difference between revisions
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(Buffs and nerfs) |
m (→Changes from Brawl to SSB4: That was backwards.) |
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* {{buff|Higher knockback (now KOs around 60%)}} | * {{buff|Higher knockback (now KOs around 60%)}} | ||
* {{buff|Larger hitbox}} | * {{buff|Larger hitbox}} | ||
* {{buff|Hitbox length|2 frames | * {{buff|Hitbox length|1 frame|2 frames}} | ||
* {{buff|Can now be comboed into again, though not as easily as in ''Melee''}} | * {{buff|Can now be comboed into again, though not as easily as in ''Melee''}} | ||
* {{nerf|KOing with Rest is somewhat less safe due to the possibility of getting a blast KO instead of a [[Star KO]] or [[Screen KO]], giving the opponent more time to punish after respawning}} | * {{nerf|KOing with Rest is somewhat less safe due to the possibility of getting a blast KO instead of a [[Star KO]] or [[Screen KO]], giving the opponent more time to punish after respawning}} |