Marth (SSB4): Difference between revisions

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*{{buff|Back aerial has slightly less ending lag.}}
*{{buff|Back aerial has slightly less ending lag.}}
*{{buff|Down aerial has less landing lag.}}
*{{buff|Down aerial has less landing lag.}}
*{{nerf|Down aerial's sweetspot only lasts 1 frame; it no longer [[meteor smash]]es unless the tipper hits in the middle of the swing arc, making it even harder to hit confirm into the meteor smash. The hitboxes that used to meteor now send foes sideways with moderate knockback and deal slightly less damage (13%, down from 14%). Also, its animation from both ''Melee'' and ''Brawl'' is different, as Marth instead swipes outward from the back instead of his front, essentially flipping its animation around from the previous two games. This harms his ability to approach with his down air.}}
**{{nerf|Down aerial's sweetspot only lasts 1 frame; it no longer [[meteor smash]]es unless the tipper hits in the middle of the swing arc, making it even harder to hit confirm into the meteor smash. The hitboxes that used to meteor now send foes sideways with moderate knockback and deal slightly less damage (13%, down from 14%). Also, its animation from both ''Melee'' and ''Brawl'' is different, as Marth instead swipes outward from the back instead of his front, essentially flipping its animation around from the previous two games. This harms his ability to approach with his down air.}}


===Throws/other attacks===
===Throws/other attacks===