Event 37: Legendary Pokémon: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (→‎Trivia: Grammar for one point, link condensing for another.)
m (→‎Trivia: Missed some spots.)
Line 23: Line 23:
*During the battle, the music for [[Poké Floats]] plays, which normally does not play on Battlefield.
*During the battle, the music for [[Poké Floats]] plays, which normally does not play on Battlefield.
*Unusually, the Fighting Wire Frames in this Event Match can be both [[Star KO]]'d and [[Screen KO]]'d, which does not occur in any other mode where the player has to fight them.
*Unusually, the Fighting Wire Frames in this Event Match can be both [[Star KO]]'d and [[Screen KO]]'d, which does not occur in any other mode where the player has to fight them.
*If playing as Peach and she pulls out a Beam Sword via [[Vegetable]] and throws it to the ground without disappearing very close to the Poké Ball, Jigglypuff will unintentionally pick up a Beam Sword and will never attack using the Beam Sword or throw it, even if the Poké Balls appears.
*If playing as Peach and she pulls out a Beam Sword via [[Vegetable]] and throws it to the ground without the item disappearing very close to the Poké Ball, Jigglypuff will unintentionally pick up a Beam Sword and will never attack using the Beam Sword or throw it, even if the Poké Balls appear.
*There is a glitch that occurs in this event match. If {{SSBM|Ganondorf}} uses his [[Dark Dive]] to hit the Fighting Wire Frames, it will do only one hit instead of doing multiple hits similarly to {{SSBM|Captain Falcon}}'s [[Falcon Dive]]. This is shown [http://www.youtube.com/watch?v=LZqDELm3QfI here]. It appears to be an animation oddity where Dark Dive's repeating hitbox does not reach the Wire Frame's hurtbox.
*There is a glitch that occurs in this event match. If {{SSBM|Ganondorf}} uses his [[Dark Dive]] to hit the Fighting Wire Frames, it will do only one hit instead of doing multiple hits similarly to {{SSBM|Captain Falcon}}'s [[Falcon Dive]]. This is shown [http://www.youtube.com/watch?v=LZqDELm3QfI here]. It appears to be an animation oddity where Dark Dive's repeating hitbox does not reach the Wire Frame's hurtbox.