Approach: Difference between revisions
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(MK's dash attack isn't bad, it combos well and is fast, plus his walking speed is average. this is worded better.) |
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An '''approach''' is the method a player uses to get close enough to their opponent to land an attack. The simplest (and least safe) forms of approach are simply [[walking]] or [[dashing]] up to the opponent. With the exception of walking, dashing and jumping, [[approach attack]]s are the most common form of approach. For example, | An '''approach''' is the method a player uses to get close enough to their opponent to land an attack. The simplest (and least safe) forms of approach are simply [[walking]] or [[dashing]] up to the opponent. With the exception of walking, dashing and jumping, [[approach attack]]s are the most common form of approach. For example, {{SSBB|Meta Knight}}'s poor [[air speed]] slightly limits his approach, but his quick and long-[[range]]d aerials and ground attacks, along with many of his moves having high [[priority]] and great followup options, give him a versatile approaching game, from the ground and air alike. | ||
==Types of approaches== | ==Types of approaches== |