Tournament:KTAR 6: Difference between revisions

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|| '''Winner''' <small>(1v1)</small>|| [[Smasher:Ally|Ally]]
|| '''Winner''' <small>(1v1)</small>|| [[Smasher:Ally|Ally]]
|-
|-
|| '''Winners''' <small>(2v2)</small>|| [[Smasher:Anti|Anti]] and [[Smasher:Mew2King|M2K]]
|| '''Winners''' <small>(2v2)</small>|| [[Smasher:Anti|Anti]] and [[Smasher: Mew2King|M2K]]
|-
|-
| align="center" bgcolor="#efefef" colspan=2 | '''Staff'''
| align="center" bgcolor="#efefef" colspan=2 | '''Staff'''
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==Ruleset==
==Ruleset==
KTAR 6 used the Unity Ruleset for ''Brawl'' matches.
KTAR 6 used the [[Tournament legal (SSBB)|Unity Ruleset]] for ''Brawl'' matches.
   
   
3 [[stock]]s
3 [[stock]]s
*8 minute [[time]] limit
*8 minute [[time]] limit
*[[Item]]s are set to “Off” and “None”
*[[Item]]s are set to “Off” and “None”
*All [[infinite]]’s and [[chain grab]]s are legal.
*All [[infinite]]s and [[chain grab]]s are legal.
*[[Meta Knight (SSBB)|Meta Knight’s]] [[Infinite Cape glitch]] and Extended Cape glitch are banned.
*[[Meta Knight (SSBB)|Meta Knight’s]] [[Infinite Cape glitch]] and Extended Cape glitch are banned.
*There is a [[ledge]] grab limit of 35 for Meta Knight and 50 for all other characters. If a game goes to time and one player goes over the ledge grab limit for their character, they will automatically lose the game. If both players exceed their ledge grab limit, then this rule is ignored.
*There is a [[ledge]] grab limit of 35 for Meta Knight and 50 for all other characters. If a game goes to time and one player goes over the ledge grab limit for their character, they will automatically lose the game. If both players exceed their ledge grab limit, then this rule is ignored.
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*If time runs out, the winner of the match will be the one called out by the game. If it goes to Sudden Death, then it is determined by percentage. If the percentage and/or both players die at the same time as a result of a [[suicide]] move, a one stock 3 minute tie break match is held. Ledge grab limits are reduced to 13 for Meta Knight and 18 for all other characters.
*If time runs out, the winner of the match will be the one called out by the game. If it goes to Sudden Death, then it is determined by percentage. If the percentage and/or both players die at the same time as a result of a [[suicide]] move, a one stock 3 minute tie break match is held. Ledge grab limits are reduced to 13 for Meta Knight and 18 for all other characters.
==Conduct rules==
==Conduct rules==
*[[Pause|Pausing]] may be turned off by request, which can not be denied. In the event that the game is paused, whether by accident or on purpose, the perpetrating player will lose one stock.
*[[Pause|Pausing]] may be turned off by request, which cannot be denied. In the event that the game is paused, whether by accident or on purpose, the perpetrating player will lose one stock.
*[[BYOC]]
*[[BYOC]]
*Users of the [[Wii Remote]] must take out the Wiimote's batteries. If problems persist due to the Wiimote, the owner of the Wiimote may be disqualified.
*Users of the [[Wii Remote]] must take out the Wiimote's batteries. If problems persist due to the Wiimote, the owner of the Wiimote may be disqualified.
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4: Vinnie ($102.40) <br>
4: Vinnie ($102.40) <br>
5: Junebug ($51.20) <br>
5: Junebug ($51.20) <br>
5: [[smasher: Mew2KingMew2King]] ($51.20) <br>
5: [[smasher: Mew2King|Mew2King]] ($51.20) <br>
7: Fatal ($32) <br>
7: Fatal ($32) <br>
7: Atomsk ($32) <br>
7: Atomsk ($32) <br>