Olimar (SSBB): Difference between revisions
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*In SSE, Olimar's Pikmin count is reset to 3 every time he spawns (either through someone else's fall or walking through a door). | *In SSE, Olimar's Pikmin count is reset to 3 every time he spawns (either through someone else's fall or walking through a door). | ||
*In SSE, in the first cutscene with Olimar there are no White Pikmin on the Giant R.O.B. In fact, only 2 White Pikmin appear in the entire SSE. | *In SSE, in the first cutscene with Olimar there are no White Pikmin on the Giant R.O.B. In fact, only 2 White Pikmin appear in the entire SSE. | ||
*In SSE, All of Olimar's Pikmin were killed (save for a single red) in the cutscene "The Two Captains," but despite this, the cutscene after shows him with a blue pikmin | *In SSE, All of Olimar's Pikmin were killed (save for a single red) in the cutscene "The Two Captains," but despite this, the cutscene after shows him with a blue pikmin, a yellow pikmin, a purple pikmin, and a white pikmin probably because the player has plucked more pikmin during gameplay. | ||
*In the original Pikmin games, Olimar is actually only 4 centimetres tall (including antenna), and he obviously had to have his size increased for ''Brawl''. | *In the original Pikmin games, Olimar is actually only 4 centimetres tall (including antenna), and he obviously had to have his size increased for ''Brawl''. | ||