List of developers significant to Super Smash Bros.: Difference between revisions

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==Toby Fox==
==Toby Fox==
[[File:TobyFox.jpg|thumb|left|Toby Fox's public image, which is the Annoying Dog from the {{uvm3|Undertale}} franchise.|alt=A picture of Toby Fox's public image.]]
[[File:TobyFox.jpg|200x200px|thumb|left|Toby Fox's public image, which is the Annoying Dog from the {{uvm3|Undertale}} franchise.|alt=A picture of Toby Fox's public image.]]
{{art-wikipedia|Toby Fox}}
{{art-wikipedia|Toby Fox}}
{{art-bulbapedia|Toby Fox}}
{{art-bulbapedia|Toby Fox}}


'''Robert F. Fox''', born October 11, 1991, and known professionally as '''Toby Fox''', is an American video game developer and video game composer. He is known for developing the role-playing video games ''{{iw|wikipedia|Undertale}}'' in 2015, and ''{{iw|wikipedia|Deltarune}}'' in 2018, for which the former garnered acclaim and he received numerous nominations. He is also responsible for giving [[Masahiro Sakurai]] contact info of 8-4, a localization company known for translating the aforementioned games, for translating in English the YouTube channel ''Masahiro Sakurai on Creating Games''.<ref>{{cite web|url=https://twitter.com/Tracker_TD/status/1576179827501326337|title=Tracker on Twitter|date=October 1, 2022|accessdate=October 1, 2022|work=Twitter}}</ref> Additionally, Fox has participated in a few competitions for ''[[Super Smash Bros. Melee]]'', with "[[Smasher:Radiation|Radiation]]" as his tag name.<ref>{{cite web|url=https://www.reddit.com/r/smashbros/comments/czt4dt/a_set_of_toby_fox_playing_melee_his_tag_is/|title=A set of Toby Fox playing melee. His tag is Radiation.|date=September 5, 2019|work=Reddit}}</ref>
'''Robert F. Fox''', born October 11, 1991, known professionally as '''Toby Fox''', is an American video game developer and video game composer. He is known for developing the role-playing video games ''{{iw|wikipedia|Undertale}}'' in 2015, and ''{{iw|wikipedia|Deltarune}}'' in 2018, for which the former garnered acclaim and he received numerous nominations. He is also responsible for giving [[Masahiro Sakurai]] contact info of 8-4, a localization company known for translating the aforementioned games, for translating in English the [[YouTube]] channel ''Masahiro Sakurai on Creating Games''.<ref>{{cite web|url=https://twitter.com/Tracker_TD/status/1576179827501326337|title=Tracker on Twitter|date=October 1, 2022|accessdate=October 1, 2022|work=Twitter}}</ref> Additionally, Fox has participated in a few competitions for ''[[Super Smash Bros. Melee]]'', with "[[Smasher:Radiation|Radiation]]" as his tag name.<ref>{{cite web|url=https://www.reddit.com/r/smashbros/comments/czt4dt/a_set_of_toby_fox_playing_melee_his_tag_is/|title=A set of Toby Fox playing melee. His tag is Radiation.|date=September 5, 2019|work=Reddit}}</ref>


The success of ''Undertale'', especially in Japan, afforded Fox the opportunity to visit Masahiro Sakurai at his home, where they discussed the series and played ''[[Super Smash Bros. Ultimate]]'' against each other. It is also explained during the ''[[Mr. Sakurai Presents#Mr. Sakurai Presents "Banjo & Kazooie"|Mr. Sakurai Presents "Banjo & Kazooie"]]'' video. [[Sans]], a character from ''Undertale'', was later included in ''Ultimate'' as a Mii costume available through downloadable content, along with his instrumental composition "''{{SSBUMusicLink|Other|MEGALOVANIA}}''", for which Fox provided a new arrangement.
The success of ''Undertale'', especially in Japan, afforded Fox the opportunity to visit Masahiro Sakurai at his home, where they discussed the series and played ''[[Super Smash Bros. Ultimate]]'' against each other. It is also explained during the ''[[Mr. Sakurai Presents#Mr. Sakurai Presents "Banjo & Kazooie"|Mr. Sakurai Presents "Banjo & Kazooie"]]'' video. [[Sans]], a character from ''Undertale'', was later included in ''Ultimate'' as a Mii costume available through downloadable content, along with his instrumental composition "''{{SSBUMusicLink|Other|MEGALOVANIA}}''", for which Fox provided a new arrangement.
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==Katsuhiro Harada==
==Katsuhiro Harada==
[[File:KatsuhiroHarada.jpg|thumb|left|Katsuhiro Harada at Japan Expo 2013.|alt=A picture of Katsuhiro Harada.]]
[[File:KatsuhiroHarada.jpg|200x200px|thumb|left|Katsuhiro Harada at Japan Expo 2013.|alt=A picture of Katsuhiro Harada.]]
{{art-wikipedia|Katsuhiro Harada}}
{{art-wikipedia|Katsuhiro Harada}}


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==Yuji Horii==
==Yuji Horii==
[[File:YujiHorii.jpg|thumb|left|Yuji Horii at Palo Alto in 2011.|alt=A picture of Yuji Horii.]]
[[File:YujiHorii.jpg|200x200px|thumb|left|Yuji Horii at Palo Alto in 2011.|alt=A picture of Yuji Horii.]]
{{art-wikipedia|Yuji Horii}}
{{art-wikipedia|Yuji Horii}}
{{art-mdfw|Yuji Horii}}
{{art-mdfw|Yuji Horii}}


'''Yuji Horii''' ({{ja|堀井 雄二|Horii Yūji}}), born January 6, 1954, is a Japanese video game designer and scenario writer best known as the creator of the {{uv|Dragon Quest}} series of role-playing games, supervising and writing the scenario for ''{{iw|wikipedia|Chrono Trigger}}'', as well as the first visual novel adventure game ''{{iw|wikipedia|Portopia Serial Murder Case}}''. He is also the founder of Armor Project, a company contracted under [[Square Enix]] that serves as a owning of the ''Dragon Quest'' intellectual property, which also appears for crossovers with this series like in {{iw|wikipedia|Ryu Ga Gotoku Studio}}'s ''{{iw|wikipedia|Yakuza: Like a Dragon}}'' or the ''Super Smash Bros.'' series. As of 2024, Horii is the last remaining original game designer of the ''Dragon Quest'' series, as Koichi Sugiyama and Akira Toriyama passed away during the 2020's, and {{h2|List of companies with minor representation|Spike Chunsoft}}, then Chunsoft and included Koichi Nakamura, left development of the series in 1992.
'''Yuji Horii''' ({{ja|堀井 雄二|Horii Yūji}}), born January 6, 1954, is a Japanese video game designer and scenario writer best known as the creator of the {{uv|Dragon Quest}} series of role-playing games, supervising and writing the scenario for ''{{iw|wikipedia|Chrono Trigger}}'', as well as the first visual novel adventure game ''{{iw|wikipedia|Portopia Serial Murder Case}}''. He is also the founder of Armor Project, a company contracted under [[Square Enix]] that serves as a owning of the ''Dragon Quest'' intellectual property, which also appears for crossovers with this series like in {{iw|wikipedia|Ryu Ga Gotoku Studio}}'s ''{{iw|wikipedia|Yakuza: Like a Dragon}}'' or the ''Super Smash Bros.'' series. As of 2024, Horii is the last remaining original members of the ''Dragon Quest'' series, as Koichi Sugiyama and Akira Toriyama passed away during the 2020's, and {{h2|List of companies with minor representation|Spike Chunsoft}}, then Chunsoft and included Koichi Nakamura, left development of the series in 1992.


While there were restrictions in the past over having past heroes interact and fight with each other, it has become less strict over time since the release of ''{{iw|wikipedia|Dragon Quest Rivals}}'' for smartphones. Knowing the popularity of the ''Super Smash Bros.'' series, he personally wanted the [[Hero]] to join the series, and as such requested Masahiro Sakurai and the team to add the ''Dragon Quest'' franchise in ''Super Smash Bros. Ultimate''. Sakurai's initial proposal had only included the Heroes of ''{{iw|wikipedia|Dragon Quest III}}'' and ''{{iw|wikipedia|Dragon Quest XI}}''; ''XI''{{'}}s being the default due to being the latest installment and to promote its then upcoming Nintendo Switch port, and ''III''{{'}}s due to being the most iconic Hero of the series. However, Horii allowed more to be included, and as a result, the Heroes of ''{{iw|wikipedia|Dragon Quest IV}}'' and ''{{iw|wikipedia|Dragon Quest VIII}}'' were added in the game along with the two prior Heroes—the idea of including other Heroes beyond those four was considered, but ultimately turned down due to time constraints.<ref>{{cite web|url=https://www.siliconera.com/masahiro-sakurai-and-yuji-horii-discuss-smash-ultimates-hero-dlc-director-philosophy-and-more/ |title=Masahiro Sakurai And Yuji Horii Discuss Smash Ultimate’s Hero DLC, Director Philosophy, And More |date=September 26, 2019 |author=Alistair Wong |work=SiliconEra}}</ref>
While there were restrictions in the past over having past heroes interact and fight with each other, it has become less strict over time since the release of ''{{iw|wikipedia|Dragon Quest Rivals}}'' for smartphones. Knowing the popularity of the ''Super Smash Bros.'' series, he personally wanted the [[Hero]] to join the series, and as such requested Masahiro Sakurai and the team to add the ''Dragon Quest'' franchise in ''Super Smash Bros. Ultimate''. Sakurai's initial proposal had only included the Heroes of ''{{iw|wikipedia|Dragon Quest III}}'' and ''{{iw|wikipedia|Dragon Quest XI}}''; ''XI''{{'}}s being the default due to being the latest installment and to promote its then upcoming Nintendo Switch port, and ''III''{{'}}s due to being the most iconic Hero of the series. However, Horii allowed more to be included, and as a result, the Heroes of ''{{iw|wikipedia|Dragon Quest IV}}'' and ''{{iw|wikipedia|Dragon Quest VIII}}'' were added in the game along with the two prior Heroes—the idea of including other Heroes beyond those four was considered, but ultimately turned down due to time constraints.<ref>{{cite web|url=https://www.siliconera.com/masahiro-sakurai-and-yuji-horii-discuss-smash-ultimates-hero-dlc-director-philosophy-and-more/ |title=Masahiro Sakurai And Yuji Horii Discuss Smash Ultimate’s Hero DLC, Director Philosophy, And More |date=September 26, 2019 |author=Alistair Wong |work=SiliconEra}}</ref>
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==Hideo Kojima==
==Hideo Kojima==
[[File:HideoKojima.jpg|250px|thumb|left|Hideo Kojima, at Tokyo Game Show 2018.|alt=A picture of Hideo Kojima.]]
[[File:HideoKojima.jpg|200x200px|thumb|left|Hideo Kojima, at Tokyo Game Show 2018.|alt=A picture of Hideo Kojima.]]
{{art-wikipedia|Hideo Kojima}}
{{art-wikipedia|Hideo Kojima}}
'''Hideo Kojima''' ({{ja|小島 秀夫|Kojima Hideo}}), born August 24, 1963, is a video game designer formerly employed by [[Konami]], and the creator of the {{uv|Metal Gear}} series. His involvement was instrumental in bringing [[Solid Snake]] to ''[[Super Smash Bros. Brawl]]'', along with participating in the game's development.
'''Hideo Kojima''' ({{ja|小島 秀夫|Kojima Hideo}}), born August 24, 1963, is a video game designer formerly employed by [[Konami]], and the creator of the {{uv|Metal Gear}} series. His involvement was instrumental in bringing [[Solid Snake]] to ''[[Super Smash Bros. Brawl]]'', along with participating in the game's development.
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==Yuji Naka==
==Yuji Naka==
[[File:YujiNaka.jpg|left|thumb|Yuji Naka at the 2015 edition of the "Monaco Anime Game International Conferences" (MAGIC).|alt=A picture of Yuji Naka.]]
[[File:YujiNaka.jpg|200x200px|left|thumb|Yuji Naka at the 2015 edition of the "Monaco Anime Game International Conferences" (MAGIC).|alt=A picture of Yuji Naka.]]
{{art-wikipedia|Yuji Naka}}
{{art-wikipedia|Yuji Naka}}


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==Tetsuya Nomura==
==Tetsuya Nomura==
[[File:TetsuyaNomura.jpg|thumb|left|Tetsuya Nomura in 2019.|alt=A picture of Tetsuya Nomura.]]
[[File:TetsuyaNomura.jpg|200x200px|thumb|left|Tetsuya Nomura in 2019.|alt=A picture of Tetsuya Nomura.]]
{{art-wikipedia|Tetsuya Nomura}}
{{art-wikipedia|Tetsuya Nomura}}
{{art-xenoserieswiki|Tetsuya Nomura}}
{{art-xenoserieswiki|Tetsuya Nomura}}
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==Ken Sugimori==
==Ken Sugimori==
[[File:KenSugimori.jpg|thumb|left|A picture of Ken Sugimori.|alt=A picture of Ken Sugimori.]]
[[File:KenSugimori.jpg|200x200px|thumb|left|A picture of Ken Sugimori.|alt=A picture of Ken Sugimori.]]
{{art-wikipedia|Ken Sugimori}}
{{art-wikipedia|Ken Sugimori}}
{{art-bulbapedia|Ken Sugimori}}
{{art-bulbapedia|Ken Sugimori}}