Template:SSB4 to SSBU changelist/Robin: Difference between revisions

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m (→‎Attributes: added missing changes+removed note that was moved to aesthetics)
m (Undid edit by Beehachi: accidentally deleted attribute header)
Tag: Undo
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*{{change|[[Palutena's Guidance]] conversation for Robin has been changed, presumably due to Chrom being upgraded to a playable character.}}
*{{change|[[Palutena's Guidance]] conversation for Robin has been changed, presumably due to Chrom being upgraded to a playable character.}}


===Attributes===
*{{buff|Like all characters, Robin's [[jumpsquat]] animation takes three frames to complete (down from 7).}}
*{{buff|Like all characters, Robin's [[jumpsquat]] animation takes three frames to complete (down from 7).}}
*{{buff|Robin [[run|runs]] faster (1.15 → 1.265) going from the slowest in ''SSB4'' to the second-slowest in ''Ultimate''.}}
*{{buff|Robin [[run|runs]] faster (1.15 → 1.265) going from the slowest in ''SSB4'' to the second-slowest in ''Ultimate''.}}
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*{{buff|Robin's [[traction]] is higher (0.055 → 0.105).}}
*{{buff|Robin's [[traction]] is higher (0.055 → 0.105).}}
*{{nerf|Robin no longer starts the match with the Levin Sword, and instead has to wait for it to appear. This only occurs on Robin's first stock, as subsequent stocks start with it.}}  
*{{nerf|Robin no longer starts the match with the Levin Sword, and instead has to wait for it to appear. This only occurs on Robin's first stock, as subsequent stocks start with it.}}  
*{{change|The Levin Sword is no longer put away automatically after going unused for 8 seconds.}}
*{{change|The particle effect of Robin regaining tomes and the Levin Sword are more opaque, making it much easier to tell when the weapon in question has recharged.}}
*{{buff|The duration of [[item throw]]s have been standardized in "Ultimate". Robin benefits from this, with the endlag for every throw being reduced (Forward: FAF 29 → 24, Back: 29 → 24, Up: 29 → 23, Down: 21 → 19, Dash: 39 → 29). This greatly improves the safety and combo potential of discarded tomes and swords when thrown.}}
*{{nerf|Discarded tomes have significantly less base damage (8% → 3%), and thus deals less knockback when thrown, reducing its once notorious power.}}
*{{nerf|The speed damage multiplier of discarded tomes and swords has been decreased (3.0 → 2.2), reducing their damage and KO potential.}}
**{{buff|In turn, this improves their combo potential}}
*{{nerf|Discarded tomes have significantly less base damage (8% → 3%) with knockback not compensated, greatly decreasing their KO potential.}}
**{{buff|However, this also improves their combo potential.}}


===Ground attacks===
===Ground attacks===