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| To summarize, there are a total of 17 possible flinching animations in ''Smash 64'' and ''Melee'', 18 in ''Brawl'', 19 in ''Smash 4'', and 20 in ''Ultimate''. | | To summarize, there are a total of 17 possible flinching animations in ''Smash 64'' and ''Melee'', 18 in ''Brawl'', 19 in ''Smash 4'', and 20 in ''Ultimate''. |
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| ==Flinchless==
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| Certain attacks do not cause opponents to flinch. The first attacks to be flinchless are {{SSBM|Fox}}'s [[Blaster (Fox)|blaster]] and {{SSBM|Mr. Game & Watch}}'s [[Judge]] in ''Melee'', where the ability to flinch opponents was manually turned off in the game code. [[Glancing blow]]s had similar coding. ''Brawl'' introduced "Flinchless" as an attack [[effect]] where a [[hitbox]] does not cause the opponent to flinch automatically.
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| ===List of attacks that do not cause flinching===
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| ====By characters====
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| {|class="wikitable sortable"
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| |-
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| !Character
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| !Move
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| !Games
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| |-
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| |All characters
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| |[[Glancing blow]]s
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| |rowspan=3|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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| |-
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| |[[Fox]]
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| |[[Blaster (Fox)]]
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| |-
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| |[[Mr. Game & Watch]]
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| |[[Judge]] (1 card)
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| |-
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| |rowspan=2|[[Mario]]
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| |[[F.L.U.D.D.]]
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| |rowspan=6|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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| |-
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| |rowspan=2|[[Cape]]
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| |-
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| |[[Dr. Mario]]
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| |-
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| |[[Ness]]
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| |[[PSI Magnet]] (ending)
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| |-
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| |rowspan=4|[[Olimar]]
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| |[[Pikmin throw]] (latch damage)
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| |-
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| |[[End of Day]] ([[bulborb]]s)
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| |-
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| |Neutral attack (antenna)
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| |rowspan=2|{{GameIcon|SSBB}}
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| |-
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| |Down tilt (antenna)
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| |-
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| |[[Link]]
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| |[[Gale Boomerang]] (return)
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| |{{GameIcon|SSBB}}{{GameIcon|SSB4}}
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| |-
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| |[[Squirtle]]
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| |[[Water Gun]]
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| |rowspan=2|{{GameIcon|SSBB}}{{GameIcon|SSBU}}
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| |-
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| |[[Snake]]
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| |[[Grenade]] (pre-explosion)
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| |}
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|
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| ====By stage hazards====
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| {|class="wikitable sortable"
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| |-
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| !Stage
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| !Hazard
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| !Games
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| |-
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| |[[WarioWare, Inc.]]
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| |{{s|supermariowiki|Kitty Cover}} (rain)
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| |{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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| |}
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| ====By items====
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| {|class="wikitable sortable"
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| |-
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| !Item
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| !Attack
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| !Games
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| |-
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| |[[Kyogre]]
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| |[[Hydro Pump]]
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| |{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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| |}
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| {{Effects}}
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| [[Category:Effects| ]]
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| [[Category:Game physics]] | | [[Category:Game physics]] |