Brawl-/Character changes: Difference between revisions

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(→‎{{SSBB|Link}}: Added information from the latest update)
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=={{SSBB|Samus}}==
=={{SSBB|Samus}}==
===Aesthetics===
*{{change|Samus's name is now stylized as Samus Aran.}}
*{{change|Samus now has costumes based on her Power Suit, Varia Suit, Gravity Suit, and Metroid Suit from Metroid Dread.}}
===Attributes===
===Attributes===
*{{buff|Attacks are generally stronger.}}
*{{buff|Attacks are generally stronger.}}
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*{{buff|Dash attack is drastically stronger, and has an electric effect upon impact, emulating the Shinespark.}}
*{{buff|Dash attack is drastically stronger, and has an electric effect upon impact, emulating the Shinespark.}}
*{{buff|Up tilt always spikes on the heel and always sends horizontally on the leg.}}
*{{buff|Up tilt always spikes on the heel and always sends horizontally on the leg.}}
*{{buff|Down tilt is an extremely fast close-range explosion with [[IASA]] frames as early as frame 8, with vertical knockback. Can be quickly comboed into other moves if it lands.}}
*{{buff|Down tilt is an extremely fast close-range explosion that can be canceled after frame 8 on unshielded hit, with vertical knockback. Can be quickly comboed into other moves if it lands.}}
*{{buff|Up smash is a combination of [[Aura]] and ice instead of fire, simulating Phazon. Last hit is much stronger.}}
*{{buff|Up smash is a combination of [[Aura]] and ice instead of fire, simulating Phazon. Last hit is much stronger.}}
*{{buff|Down smash produces knockback that is more horizontal.}}
*{{buff|Down smash produces knockback that is more horizontal.}}
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===Specials===
===Specials===
*{{buff|[[Charge Shot]] charges quicker and is drastically stronger, being able to KO well under 100%. The projectile is also slightly larger. Uncharged shots have a paralyzer effect.}}
*{{buff|[[Charge Shot]] charges quicker and in the air and is drastically stronger, being able to KO well under 100%. The projectile is also slightly larger. Uncharged shots have a paralyzer effect.}}
**{{change|Charge Shot now sends Samus much further back when used in the air.}}
**{{change|Charge Shot now sends Samus much further back when used in the air.}}
*{{buff|[[Missile|Homing missiles]] are much stronger and last much longer, while also homing in on opponents at sharper and more direct angles. Smash Missiles are stronger as well, and accelerate extremely quickly. Both types of missiles have less start-up and ending lag on firing.}}
*{{buff|[[Missile|Homing missiles]] are much stronger and last much longer, while also homing in on opponents at sharper and more direct angles. Smash Missiles are stronger as well, and accelerate extremely quickly. Both types of missiles have less start-up and ending lag on firing.}}
*{{buff|[[Screw Attack]] now deals one powerful hit, which can kill at high percents.}}
*{{buff|[[Screw Attack]] now deals one powerful hit, which can kill at high percents.}}
*{{buff|[[Bomb (Samus)|Samus' Bombs]] are now Power Bombs, which start slower and have a much stronger explosion.}}
*{{buff|[[Bomb (Samus)|Samus' Bombs]] are now Power Bombs, which start slower. Samus now moves faster while in morph ball.}}
**{{nerf|The decreased bomb speed makes bomb jumping more difficult.}}
**{{nerf|The decreased bomb speed makes bomb jumping more difficult.}}
*{{change|{{b|Zero Laser|Samus}} will never transform Samus into Zero Suit Samus.}}
*{{change|{{b|Zero Laser|Samus}} will never transform Samus into Zero Suit Samus.}}