Zelda (SSBM): Difference between revisions
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*Despite her design being based on her ''Ocarina of Time'' incarnation, if one looks closely, Zelda wears high-heels instead of brown boots as seen in her ''Smash'' trophies (which are retained in her later designs/appearances). | *Despite her design being based on her ''Ocarina of Time'' incarnation, if one looks closely, Zelda wears high-heels instead of brown boots as seen in her ''Smash'' trophies (which are retained in her later designs/appearances). | ||
*Oddly, a CPU Zelda in Training mode set to the "Stand" CPU mode will still occasionally transform into Sheik. | *Oddly, a CPU Zelda in Training mode set to the "Stand" CPU mode will still occasionally transform into Sheik. | ||
*Although not considered a clone, several of Zelda's non-attack animations are taken directly from Peach, such as her idle, walking, shielding, rolling, and jumping animations. | *Although not considered a clone, several of Zelda's non-attack animations are taken directly from Peach, such as her idle, walking, shielding, rolling, and jumping animations. | ||