List of developers significant to Super Smash Bros.: Difference between revisions
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==Yuji Horii== | ==Yuji Horii== | ||
[[File:YujiHorii.jpg|thumb|left|Yuji Horii at Palo Alto in 2011.]] | [[File:YujiHorii.jpg|thumb|left|Yuji Horii at Palo Alto in 2011.]] | ||
'''Yuji Horii''' ({{ja|堀井 雄二|Horii Yūji}}), born January 6, 1954, is a Japanese video game designer and scenario writer best known as the creator of the {{uv|Dragon Quest}} series of role-playing games, supervising and writing the scenario for ''{{s|wikipedia|Chrono Trigger}}'', as well as the first visual novel adventure game ''{{s|wikipedia|Portopia Serial Murder Case}}''. He is also an employee under his own company, Armor Project. | '''Yuji Horii''' ({{ja|堀井 雄二|Horii Yūji}}), born January 6, 1954, is a Japanese video game designer and scenario writer best known as the creator of the {{uv|Dragon Quest}} series of role-playing games, supervising and writing the scenario for ''{{s|wikipedia|Chrono Trigger}}'', as well as the first visual novel adventure game ''{{s|wikipedia|Portopia Serial Murder Case}}''. He is also an employee under his own company, Armor Project. In ''Dragon Quest Treasures'' he provides his voice to a special King Slime named after him. | ||
While there were restrictions in the past over having past heroes interact and fight with each other, it has become less strict over time since the release of ''{{s|wikipedia|Dragon Quest Rivals}}'' for smartphones. Knowing the popularity of the ''Super Smash Bros.'' series, he personally wanted the [[Hero]] to join the series, and as such requested Masahiro Sakurai and the team to add the ''Dragon Quest'' franchise in ''[[Super Smash Bros. Ultimate]]''. Sakurai's initial proposal had only included the Heroes of ''{{s|wikipedia|Dragon Quest III}}'', and ''{{s|wikipedia|Dragon Quest XI}}''; ''XI''{{'}}s being the default due to being the latest installment and to promote its then upcoming Nintendo Switch port, and ''III''{{'}}s due to being the most iconic Hero of the series. But Horii allowed more to be included. As a result, and due to time constraint, the Heroes of ''{{s|wikipedia|Dragon Quest IV}}'', and ''{{s|wikipedia|Dragon Quest VIII}}'' were added in the game along with the two prior Heroes.<ref>{{cite web|url=https://www.siliconera.com/masahiro-sakurai-and-yuji-horii-discuss-smash-ultimates-hero-dlc-director-philosophy-and-more/ |title=Masahiro Sakurai And Yuji Horii Discuss Smash Ultimate’s Hero DLC, Director Philosophy, And More |date=September 26, 2019 |author=Alistair Wong |work=SiliconEra}}</ref> | While there were restrictions in the past over having past heroes interact and fight with each other, it has become less strict over time since the release of ''{{s|wikipedia|Dragon Quest Rivals}}'' for smartphones. Knowing the popularity of the ''Super Smash Bros.'' series, he personally wanted the [[Hero]] to join the series, and as such requested Masahiro Sakurai and the team to add the ''Dragon Quest'' franchise in ''[[Super Smash Bros. Ultimate]]''. Sakurai's initial proposal had only included the Heroes of ''{{s|wikipedia|Dragon Quest III}}'', and ''{{s|wikipedia|Dragon Quest XI}}''; ''XI''{{'}}s being the default due to being the latest installment and to promote its then upcoming Nintendo Switch port, and ''III''{{'}}s due to being the most iconic Hero of the series. But Horii allowed more to be included. As a result, and due to time constraint, the Heroes of ''{{s|wikipedia|Dragon Quest IV}}'', and ''{{s|wikipedia|Dragon Quest VIII}}'' were added in the game along with the two prior Heroes.<ref>{{cite web|url=https://www.siliconera.com/masahiro-sakurai-and-yuji-horii-discuss-smash-ultimates-hero-dlc-director-philosophy-and-more/ |title=Masahiro Sakurai And Yuji Horii Discuss Smash Ultimate’s Hero DLC, Director Philosophy, And More |date=September 26, 2019 |author=Alistair Wong |work=SiliconEra}}</ref> |