List of developers significant to Super Smash Bros.: Difference between revisions

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==Yuji Horii==
==Yuji Horii==
[[File:YujiHorii.jpg|thumb|left|Yuji Horii at Palo Alto in 2011.]]
[[File:YujiHorii.jpg|thumb|left|Yuji Horii at Palo Alto in 2011.]]
'''Yuji Horii''' ({{ja|堀井 雄二|Horii Yūji}}), born January 6, 1954, is a Japanese video game designer and scenario writer best known as the creator of the {{uv|Dragon Quest}} series of role-playing games, supervising and writing the scenario for ''{{s|wikipedia|Chrono Trigger}}'', as well as the first visual novel adventure game ''{{s|wikipedia|Portopia Serial Murder Case}}''. He is also an employee under his own company, Armor Project.
'''Yuji Horii''' ({{ja|堀井 雄二|Horii Yūji}}), born January 6, 1954, is a Japanese video game designer and scenario writer best known as the creator of the {{uv|Dragon Quest}} series of role-playing games, supervising and writing the scenario for ''{{s|wikipedia|Chrono Trigger}}'', as well as the first visual novel adventure game ''{{s|wikipedia|Portopia Serial Murder Case}}''. He is also an employee under his own company, Armor Project. In ''Dragon Quest Treasures'' he provides his voice to a special King Slime named after him.


While there were restrictions in the past over having past heroes interact and fight with each other, it has become less strict over time since the release of ''{{s|wikipedia|Dragon Quest Rivals}}'' for smartphones. Knowing the popularity of the ''Super Smash Bros.'' series, he personally wanted the [[Hero]] to join the series, and as such requested Masahiro Sakurai and the team to add the ''Dragon Quest'' franchise in ''[[Super Smash Bros. Ultimate]]''. Sakurai's initial proposal had only included the Heroes of ''{{s|wikipedia|Dragon Quest III}}'', and ''{{s|wikipedia|Dragon Quest XI}}''; ''XI''{{'}}s being the default due to being the latest installment and to promote its then upcoming Nintendo Switch port, and ''III''{{'}}s due to being the most iconic Hero of the series. But Horii allowed more to be included. As a result, and due to time constraint, the Heroes of ''{{s|wikipedia|Dragon Quest IV}}'', and ''{{s|wikipedia|Dragon Quest VIII}}'' were added in the game along with the two prior Heroes.<ref>{{cite web|url=https://www.siliconera.com/masahiro-sakurai-and-yuji-horii-discuss-smash-ultimates-hero-dlc-director-philosophy-and-more/ |title=Masahiro Sakurai And Yuji Horii Discuss Smash Ultimate’s Hero DLC, Director Philosophy, And More |date=September 26, 2019 |author=Alistair Wong |work=SiliconEra}}</ref>
While there were restrictions in the past over having past heroes interact and fight with each other, it has become less strict over time since the release of ''{{s|wikipedia|Dragon Quest Rivals}}'' for smartphones. Knowing the popularity of the ''Super Smash Bros.'' series, he personally wanted the [[Hero]] to join the series, and as such requested Masahiro Sakurai and the team to add the ''Dragon Quest'' franchise in ''[[Super Smash Bros. Ultimate]]''. Sakurai's initial proposal had only included the Heroes of ''{{s|wikipedia|Dragon Quest III}}'', and ''{{s|wikipedia|Dragon Quest XI}}''; ''XI''{{'}}s being the default due to being the latest installment and to promote its then upcoming Nintendo Switch port, and ''III''{{'}}s due to being the most iconic Hero of the series. But Horii allowed more to be included. As a result, and due to time constraint, the Heroes of ''{{s|wikipedia|Dragon Quest IV}}'', and ''{{s|wikipedia|Dragon Quest VIII}}'' were added in the game along with the two prior Heroes.<ref>{{cite web|url=https://www.siliconera.com/masahiro-sakurai-and-yuji-horii-discuss-smash-ultimates-hero-dlc-director-philosophy-and-more/ |title=Masahiro Sakurai And Yuji Horii Discuss Smash Ultimate’s Hero DLC, Director Philosophy, And More |date=September 26, 2019 |author=Alistair Wong |work=SiliconEra}}</ref>