Bowser Jr. (SSB4): Difference between revisions

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(trialling past tense in competitive context, do we think this is more suitable)
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Despite his strengths, Bowser Jr. has noticeable flaws. His overall grounded mobility is slow, which necessitates using Clown Kart Dash in order to keep up with faster opponents. Lag is another glaring issue; many of Bowser Jr.'s attacks have among the largest amounts of ending lag in the game, requiring players to use [[read]]s or [[baiting]] in order to secure KOs with him. Bowser Jr.'s grab game also suffers from his standing, pivot and dash grabs' overall lag, and his grab game is further made worse by very unimpressive throws, with only his back throw being useful, as a situational KOing option. Lastly, Bowser Jr.'s recovery is predictable and unsafe, as [[Abandon Ship!]] is very susceptible to [[gimp]]s due to offering no overhead protection, it can only travel in one direction, and it can be rendered unusable if he is hit even by a weak attack.
Despite his strengths, Bowser Jr. has noticeable flaws. His overall grounded mobility is slow, which necessitates using Clown Kart Dash in order to keep up with faster opponents. Lag is another glaring issue; many of Bowser Jr.'s attacks have among the largest amounts of ending lag in the game, requiring players to use [[read]]s or [[baiting]] in order to secure KOs with him. Bowser Jr.'s grab game also suffers from his standing, pivot and dash grabs' overall lag, and his grab game is further made worse by very unimpressive throws, with only his back throw being useful, as a situational KOing option. Lastly, Bowser Jr.'s recovery is predictable and unsafe, as [[Abandon Ship!]] is very susceptible to [[gimp]]s due to offering no overhead protection, it can only travel in one direction, and it can be rendered unusable if he is hit even by a weak attack.


Bowser Jr. has minimal presence throughout the entire [[metagame]], owing to a small playerbase and results. Although he previously attained stronger tournament results and a deeper metagame from {{Sm|Tweek}}, he later switched to using the higher-tiered {{SSB4|Cloud}}, leading to a stagnation of Bowser Jr.'s own metagame. Bowser Jr. has still made waves of attention from time to time, such as with Jade defeating {{Sm|Trela}}'s {{SSB4|Ryu}} at [[CEO 2016]], but he struggles to make an impact at most tournaments.
Bowser Jr. had minimal presence throughout the entire [[metagame]], owing to a small playerbase and results. Although he previously attained stronger tournament results and a deeper metagame from {{Sm|Tweek}}, he later switched to using the higher-tiered {{SSB4|Cloud}}, leading to a stagnation of Bowser Jr.'s own metagame. Bowser Jr. still made waves of attention from time to time, such as with Jade defeating {{Sm|Trela}}'s {{SSB4|Ryu}} at [[CEO 2016]], but he struggled to make an impact at most tournaments.


==How to unlock==
==How to unlock==
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Bowser Jr. was initially considered to be a high-tier character due to his attacks having disjointed hitboxes and [[Clown Kart Dash]]'s incredible versatility. However, like many other characters, Bowser Jr. began to drop on the tier list once players discovered that his he has a very linear [[neutral game]], lackluster shield pressure, laggy grabs, and exploitable recovery. All of these attributes resulted in him struggling against many top-tier characters. However, {{Sm|Tweek}} still managed to achieve impressive results with Bowser Jr., such as placing 25th at [[EVO 2015]], which was especially significant due to Bowser Jr.'s lack of improvement with custom moves. Tweek also managed to place 33rd at [[GENESIS 3]] and consistently achieve top 8 placings in his region. As a result, Bowser Jr. was ranked 34th on the first [[tier list]].
Bowser Jr. was initially considered to be a high-tier character due to his attacks having disjointed hitboxes and [[Clown Kart Dash]]'s incredible versatility. However, like many other characters, Bowser Jr. began to drop on the tier list once players discovered that his he has a very linear [[neutral game]], lackluster shield pressure, laggy grabs, and exploitable recovery. All of these attributes resulted in him struggling against many top-tier characters. However, {{Sm|Tweek}} still managed to achieve impressive results with Bowser Jr., such as placing 25th at [[EVO 2015]], which was especially significant due to Bowser Jr.'s lack of improvement with custom moves. Tweek also managed to place 33rd at [[GENESIS 3]] and consistently achieve top 8 placings in his region. As a result, Bowser Jr. was ranked 34th on the first [[tier list]].


However, after Tweek dropped Bowser Jr. in favor of {{SSB4|Cloud}}, his tournament prominence has dropped significantly. While he still achieves decent results thanks to many dedicated players, such as {{Sm|Vicegrip}} and {{Sm|Jade}} (the latter of whom notably defeated {{Sm|Trela}} at [[CEO 2016]]), and his metagame keeps being developed, Bowser Jr.'s lack of high placings at tournaments have resulted in him tying with {{SSB4|Wii Fit Trainer}} for 46th/47th on the second tier list, and then slightly dropping to 48th on the third tier list. Currently, Bowser Jr. remains ranked as 48th on the fourth and current tier list, which can be attributed to players like {{Sm|Kub4444}} achieving good, albeit scarce, placements in their region. Despite this, his tier placement remained debatable throughout the game’s competitive lifespan; some players advocated that he should be ranked even lower due to his mediocre neutral game and poor recovery, whereas others argued that he should be ranked slightly higher thanks to his previously attained success and decent disjoints.
However, after Tweek dropped Bowser Jr. in favor of {{SSB4|Cloud}}, his tournament prominence dropped significantly. While he still achieved some decent results thanks to many dedicated players, such as {{Sm|Vicegrip}} and {{Sm|Jade}} (the latter of whom notably defeated {{Sm|Trela}} at [[CEO 2016]]), and his metagame continued to be developed, Bowser Jr.'s lack of high placings at tournaments resulted in him tying with {{SSB4|Wii Fit Trainer}} for 46th/47th on the second tier list, and then slightly dropping to 48th on the third tier list. Currently, Bowser Jr. remains ranked as 48th on the fourth and final tier list, which can be attributed to players like {{Sm|Kub4444}} achieving good, albeit scarce, placements in their region. Despite this, his tier placement remained debatable throughout the game’s competitive lifespan; some players advocated that he should be ranked even lower due to his mediocre neutral game and poor recovery, whereas others argued that he should be ranked slightly higher thanks to his previously attained success and decent disjoints.


==[[List of Super Smash Bros. 4 character trailers#Bowser Jr.|Reveal trailer]]==
==[[List of Super Smash Bros. 4 character trailers#Bowser Jr.|Reveal trailer]]==