List of developers significant to Super Smash Bros.: Difference between revisions

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''Metal Gear'' became a critical and financial success. While Kojima only planned for that one game, an NES port and sequel to that port were made without his involvement. He notoriously criticized those games and returned with a canonical sequel to right the series back on track. ''Metal Gear'' eventually became a long-running franchise and Kojima's main claim to fame. Other projects he was involved in include the film-noir inspired graphic adventure game ''{{s|wikipedia|Snatcher}}'' and the science fiction graphic adventure game ''{{s|wikipedia|Policenauts}}'', as well as producing the ''{{s|wikipedia|Zone of the Enders}}'' and ''{{s|wikipedia|Boktai}}'' series, and ''{{s|wikipedia|Castlevania: Lords of Shadow}}''. Kojima would also found a subsidiary within Konami called {{h2|List of companies with minor representation|Kojima Productions}}, which existed to develop the ''Metal Gear'' franchise and other miscellaneous projects; notably ''{{iw|wikipedia|P.T.|video game}}'', directed with {{s|wikipedia|Guillermo del Toro}}. The latter would be cancelled after Kojima left Konami in 2015. Kojima and his company would continue to work on new games after the departure. One such was ''{{s|wikipedia|Death Stranding}}'', released in 2019 and its ''Director's Cut'' later in 2021, and with the help of {{s|wikipedia|Sony Interactive Entertainment}}.
''Metal Gear'' became a critical and financial success. While Kojima only planned for that one game, an NES port and sequel to that port were made without his involvement. He notoriously criticized those games and returned with a canonical sequel to right the series back on track. ''Metal Gear'' eventually became a long-running franchise and Kojima's main claim to fame. Other projects he was involved in include the film-noir inspired graphic adventure game ''{{s|wikipedia|Snatcher}}'' and the science fiction graphic adventure game ''{{s|wikipedia|Policenauts}}'', as well as producing the ''{{s|wikipedia|Zone of the Enders}}'' and ''{{s|wikipedia|Boktai}}'' series, and ''{{s|wikipedia|Castlevania: Lords of Shadow}}''. Kojima would also found a subsidiary within Konami called {{h2|List of companies with minor representation|Kojima Productions}}, which existed to develop the ''Metal Gear'' franchise and other miscellaneous projects; notably ''{{iw|wikipedia|P.T.|video game}}'', directed with {{s|wikipedia|Guillermo del Toro}}. The latter would be cancelled after Kojima left Konami in 2015. Kojima and his company would continue to work on new games after the departure. One such was ''{{s|wikipedia|Death Stranding}}'', released in 2019 and its ''Director's Cut'' later in 2021, and with the help of {{s|wikipedia|Sony Interactive Entertainment}}.


During gamescom 2022 on August 22, 2022, Kojima announced he would launch a Spotify podcast channel named ''Brain Structure'' on September 8, 2022; it is about him talking about his experiences about creative process. It will also feature other popular person such as {{s|wikipedia|Geoff Keighley}}.
During gamescom 2022 on August 22, 2022, Kojima announced he would launch a Spotify podcast channel named ''Brain Structure'' on September 8, 2022; it is about him talking about his experiences about creative process. It will also feature other famous persons such as {{s|wikipedia|Geoff Keighley}}.


According to Masahiro Sakurai, Kojima "practically begged" him to include Snake in ''[[Super Smash Bros. Melee]]'', but at that point the game was too far in development to allow adding any additional characters.
According to Masahiro Sakurai, Kojima "practically begged" him to include Snake in ''[[Super Smash Bros. Melee]]'', but at that point the game was too far in development to allow adding any additional characters.
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When work on ''[[Super Smash Bros. Brawl]]'' began several years later, Sakurai contacted Kojima about adding Snake, which led to his inclusion in the game. Kojima developed Snake's stage, [[Shadow Moses Island]]. After losing a test match of ''Brawl'' against Sakurai, where he played as Snake and Sakurai played as [[Mario]], he stated that he felt the game was "very complete" to the point that Nintendo could have put ''Brawl'' out on the shelves then and it would sell millions of copies. When asked about the inclusion of Snake in ''Brawl'', Kojima remarked that he enjoys playing ''Super Smash Bros.'' with his son, who asked Kojima to put Snake in ''Brawl''. Kojima also cited the lack of ''Metal Gear'' games on Nintendo consoles as a reason to include Snake in ''Brawl''.
When work on ''[[Super Smash Bros. Brawl]]'' began several years later, Sakurai contacted Kojima about adding Snake, which led to his inclusion in the game. Kojima developed Snake's stage, [[Shadow Moses Island]]. After losing a test match of ''Brawl'' against Sakurai, where he played as Snake and Sakurai played as [[Mario]], he stated that he felt the game was "very complete" to the point that Nintendo could have put ''Brawl'' out on the shelves then and it would sell millions of copies. When asked about the inclusion of Snake in ''Brawl'', Kojima remarked that he enjoys playing ''Super Smash Bros.'' with his son, who asked Kojima to put Snake in ''Brawl''. Kojima also cited the lack of ''Metal Gear'' games on Nintendo consoles as a reason to include Snake in ''Brawl''.


During an interview with {{s|wikipedia|Geoff Keighley}} for Twitch on March 2014, Kojima was asked about the possibility of Snake reappearing in ''[[Super Smash Bros. 4]]'', to which Kojima replied that he had no input on the game and felt Snake's return was unlikely, although he was supportive of Snake returning. Upon the release of ''Super Smash Bros. 4'', it was confirmed that Snake does not make an appearance in the game, and indeed all elements of the ''Metal Gear'' [[universe]] from ''Brawl'' do not return. In late 2015, Kojima left Konami amidst rumors of disagreements with the company's management, and in December of that year reestablished himself as the head of the now independent Kojima Productions studio.
During an interview with Geoff Keighley for Twitch on March 2014, Kojima was asked about the possibility of Snake reappearing in ''[[Super Smash Bros. 4]]'', to which Kojima replied that he had no input on the game and felt Snake's return was unlikely, although he was supportive of Snake returning. Upon the release of ''Super Smash Bros. 4'', it was confirmed that Snake does not make an appearance in the game, and indeed all elements of the ''Metal Gear'' [[universe]] from ''Brawl'' do not return. In late 2015, Kojima left Konami amidst rumors of disagreements with the company's management, and in December of that year reestablished himself as the head of the now independent Kojima Productions studio.


In June 2018, with the formal announcement of ''[[Super Smash Bros. Ultimate]]'', it was revealed that Snake would again appear in the ''Smash'' roster. His [[series symbol]], formerly the logo of ''Metal Gear''{{'}}s FOX Unit, was changed to an exclamation point, likely because the FOX logo was also the logo of Kojima Productions while Kojima worked for Konami. Kojima has not publicly commented on Snake's return in ''Ultimate''. Additionally, content from his company other than ''Metal Gear'' were featured in ''Ultimate'', like Gabriel Belmont from ''Castlevania: Lords of Shadow'' appearing as a spirit after [[Simon]], [[Richter]], and the {{uv|Castlevania}} franchise were added.
In June 2018, with the formal announcement of ''[[Super Smash Bros. Ultimate]]'', it was revealed that Snake would again appear in the ''Smash'' roster. His [[series symbol]], formerly the logo of ''Metal Gear''{{'}}s FOX Unit, was changed to an exclamation point, likely because the FOX logo was also the logo of Kojima Productions while Kojima worked for Konami. Kojima has not publicly commented on Snake's return in ''Ultimate''. Additionally, content from his company other than ''Metal Gear'' were featured in ''Ultimate'', like Gabriel Belmont from ''Castlevania: Lords of Shadow'' appearing as a spirit after [[Simon]], [[Richter]], and the {{uv|Castlevania}} franchise were added.