List of spirits (Game & Watch series): Difference between revisions

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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
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*This spirit battle represents Mr. Game and Watch’s throws being based on ''Ball''.
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's throws being based on ''Ball''.
*The minion fighters and Ball items reference ''Ball''.
*The minion fighters's spherical shape and Ball items references the balls in ''Ball''.
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
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*This spirit battle represents Mr. Game and Watch’s up tilt attack being based on ''Flagman''.
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's up tilt attack being based on ''Flagman''.
*The Special Flag item references the flags in ''Flagman''.
*The Special Flag item references the flags in ''Flagman''.
*The timed battle condition references the gameplay of ''Flagman'' where the player must memorize and repeat the random numbers in order within the time limit.
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
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*This spirit battle represents Mr. Game & Watch's up special being based on ''Fire''.
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's up special being based on ''Fire''.
*The stage represents the main setting of ''Fire'', along with the characters from ''Fire'' appearing as stage hazards.
*The stage represents the main setting of ''Fire'', along with the characters from ''Fire'' appearing as stage elements.
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
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*This spirit battle represents Mr. Game & Watch's side special being based on ''Judge''.
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's side special being based on ''Judge''.
*The overall number of fighters represent the number 9 featured in this spirit's artwork.
*The overall total number of fighters in this spirit battle is 9, referencing the number 9 featured in this spirit's artwork.
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
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*This spirit battle represents Mr. Game & Watch's down tilt attack being based on ''Manhole''.
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's down tilt attack being based on ''Manhole''.
*The stage references to the character from ''Manhole'' appearing as a stage hazard, filling the gaps in between the platforms.
*The stage's layout references the character from ''Manhole'' appearing as a stage element, filling the gaps in between the platforms.
*The Pitfall items reference to the main goal of ''Manhole'' to prevent pedestrians from falling into holes.
*The Pitfall items references the main goal of ''Manhole'' to prevent pedestrians from falling into holes by filling the gaps between the platforms.
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
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*The Incineroar minion fighter represents the Lion in the titular game.
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's side tilt attack being based on ''Lion''.
*The stage represents the main setting of ''Lion''.
*The Incineroar minion fighter references the Lion in the titular game.
*The stage's layout represents the main setting of ''Lion''.
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|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
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*This spirit battle represents Mr. Game & Watch's back air attacks being based on ''Turtle Bridge''.
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's back air attacks being based on ''Turtle Bridge''.
*The minion fighters represent the turtles from ''Turtle Bridge''.
*The minion fighters represent the turtles from ''Turtle Bridge''.
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|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
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*This spirit battle represents Mr. Game & Watch's side smash attack being based on ''Fire Attack''.
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's side smash attack being based on ''Fire Attack''.
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|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
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*The stage represents the main setting of ''Oil Panic''.
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's down special being based on ''Oil Panic''.
*The Slippery Stage condition references to the viscous and slippery nature of oil.
*The stage's layout represents the main setting of ''Oil Panic''.
*The Slippery Stage condition references the viscous and slippery nature of oil.
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