The Mighty Jinjonator: Difference between revisions

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Banjo and Kazooie begin the move by summoning the statue of the Jinjonator up from the ground. The opponent hit by its appearance will be sent into a cutscene in which the Jinjonator quickly rams into any trapped opponents multiple times, before charging forward for one final hit with four [[Jinjo]]s following. Only one opponent can be caught in the cutscene.
Banjo and Kazooie begin the move by summoning the statue of the Jinjonator up from the ground. The opponent hit by its appearance will be sent into a cutscene in which the Jinjonator quickly rams into any trapped opponents multiple times, before charging forward for one final hit with four [[Jinjo]]s following. Only one opponent can be caught in the cutscene.
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==Instructional quotes==
{{InstructionalQuotes
|ssbudesc=Banjo and Kazooie summon a statue from the ground. If it hits an opponent, the mighty Jinjonator will awaken and unleash high-speed strikes alongside other Jinjos to launch the opponent.
}}


==Spirit==
==Spirit==