Volt Tackle: Difference between revisions

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(Undid edit by SchAlternate: It defeats the point if you do it like that)
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(→‎Trivia: No idea why this happens.)
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*In ''Brawl'', the game will [[lag]] significantly if the pause camera is zoomed into an active Volt Tackle, especially during its discharge. This is due to the high amount of visual effects caused by the move.
*In ''Brawl'', the game will [[lag]] significantly if the pause camera is zoomed into an active Volt Tackle, especially during its discharge. This is due to the high amount of visual effects caused by the move.
*Volt Tackle and [[Psystrike]] are the only Final Smashes from the ''Pokémon'' universe that have the names of actual moves from the series, excluding [[Triple Finish]]'s usage of three canonical moves and [[Max Malicious Moonsault]]'s resemblance.
*Volt Tackle and [[Psystrike]] are the only Final Smashes from the ''Pokémon'' universe that have the names of actual moves from the series, excluding [[Triple Finish]]'s usage of three canonical moves and [[Max Malicious Moonsault]]'s resemblance.
*In ''Ultimate'', Volt Tackle will occasionally fail for an unknown reason even if it catches an opponent. If this occurs, the user will skip immediately to the final electric explosion.


==External links==
==External links==