Hitstun canceling: Difference between revisions
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{{merge|Hitstun|Everything here has been already covered in said page and the [[momentum canceling]] page, with far more information. A simple redirect suffices}} | {{merge|Hitstun|Everything here has been already covered in said page and the [[momentum canceling]] page, with far more information. A simple redirect suffices}} | ||
Hitstun canceling is a technique introduced in ''[[Super Smash Bros. Brawl]]'' which is also present in ''[[Super Smash Bros. 4]]''. It is the ability to cancel [[hitstun]] early with an airdodge or an aerial attack. This feature is what enables the technique [[momentum canceling]] to be performed. | Hitstun canceling is a technique introduced in ''[[Super Smash Bros. Brawl]]'' which is also present in ''[[Super Smash Bros. 4]]''. It is the ability to cancel [[hitstun]] early with an airdodge or an aerial attack. This feature is what enables the technique [[momentum canceling]] to be performed. | ||
==In ''Ultimate''== | ==In ''Ultimate''== |