Pokémon Change: Difference between revisions

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==In ''Ultimate''==
==In ''Ultimate''==
In ''Super Smash Bros. Ultimate'', stamina no longer exists, allowing the use of one Pokémon without penalty. The move itself can also be done in mid-air and has a much faster switch time, now having a set time and not being subjected to load times. This greatly improves each Pokémon’s synergy with one another, as switching is far less committal and lets the player adjust to the situation accordingly. The ability to do it offstage also greatly improves recovery options.
In ''Super Smash Bros. Ultimate'', stamina no longer exists, allowing the use of one Pokémon without penalty. The move itself can also be done in mid-air and has a much faster switch time, now having a set time and not being subjected to load times. This greatly improves each Pokémon’s synergy with one another, as switching is far less committal and lets the player adjust to the situation accordingly. The ability to do it offstage also greatly improves recovery options, as Charizard maintains it's extra midair jump.


==Origin==
==Origin==