Kirby (SSBU): Difference between revisions

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(→‎Special Moves: I always found this point really weirdly written: in what was was it improved? I don't know how to reword it better either.)
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==Changes from ''[[Super Smash Bros. 4]]''==
==Changes from ''[[Super Smash Bros. 4]]''==
Kirby has received a mix of buffs and nerfs, being buffed overall. Kirby's mobility has improved, which helps him in the more offensive oriented battle strategies of Ultimate. The landing lag reductions on his aerials give Kirby better landing potential, and improves his combo game as his forward air can now reliably combo into other moves. His already solid tilts have been improved further, with down tilt being more reliable for combos, and up tilt comboing into more moves, and having more range in front of him.
Kirby did receive nerfs however. His biggest downgrade was to his [[grab]] game. His grab is slower, forward throw's jump can possibly interupt his combos on stages with platforms, and his up throw takes longer to KO with. Given all these changes, Kirby is clearly a better character then he was in SSB4, but to what extent is currently unknown.
===Aesthetics===
===Aesthetics===
*{{change|As with all [[veteran]]s returning from ''Smash 4'', Kirby's model features a more subdued color scheme.}}
*{{change|As with all [[veteran]]s returning from ''Smash 4'', Kirby's model features a more subdued color scheme.}}