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| {{ArticleIcons|ssbm=y}}
| | #REDIRECT [[Drop_cancel#Aerial_interupt]] |
| {{merge|Drop cancel|Permastub.}}
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| The '''aerial interrupt''' is a technique in ''Melee'' that causes a character to land on a platform earlier by doing an aerial attack at a certain frame.
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| The reason it works is that the character's environment collision box (ECB) is shifted downwards due to the attack's animation, making it connect with a platform and triggering the landing animation.
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| It can be used to preserve enough ledge intangibility so that a grounded attack can be carried out whilst being still intangible.
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| The technique is used in [[drop cancel]]ling.
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| {{stub}}
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| [[Category:Techniques (SSBM)]]
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Latest revision as of 14:31, December 22, 2015