SSB4 Icon.png

Wii Fit Trainer (SSB4)/Up throw: Difference between revisions

(New Page: {{ArticleIcons|ssb4=y}} {{competitive expertise}} {{technical data}} ==Hitboxes== {|class="wikitable" ! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed...)
 
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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:WiiFitTrainerThrowUp.gif|thumb|270px|Hitbox visualization showing Wii Fit Trainer's up throw.]]
==Overview==
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}


==Hitboxes==
==Throw data==
{{SSB4ThrowTableHeader}}
{{SSB4ThrowTableRow
|id=0
|damage=11%
|af=3
|angle=85
|bk=80
|ks=50
|fkv=0
|bn=0
|noff=true
|trip=0
|type=Throwing
|effect=Normal
|slvl=S
|sfx=None
}}
{{SSB4ThrowTableRow
|id=1
|damage=3%
|af=3
|angle=361
|bk=40
|ks=100
|fkv=0
|bn=0
|noff=true
|trip=0
|type=Throwing
|effect=Normal
|slvl=S
|sfx=None
}}
|}


{|class="wikitable"
==Timing==
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent
The speed of this throw depends on the opponent's [[weight]].
 
{{SSB4WeightBasedTableHeader}}
|-
|-
|Throw||11%||85||50||80||0||Yes
!Invincible
|1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||'''1-18'''||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18
{{SSB4WeightBasedFrameRow|Throw|28|62}}
{{SSB4WeightBasedFrameRow|Interruptible|50|62}}
{{SSB4WeightBasedFrameRow|Animation length|62|62}}
|}
|}


{{FrameStripStart}}
|rowspan=2|'''Min (Jigglypuff)''' {{FrameStrip|t=Lag|c=23|e=LagThrowS}}{{FrameStrip|t=Lag|c=19|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=11}}{{FrameStrip|t=Blank|c=16}}
|-
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=35}}{{FrameStrip|t=Blank|c=16}}
|-
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=27|e=LagThrowS}}{{FrameStrip|t=Lag|c=22|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=13}}{{FrameStrip|t=Blank|c=7}}
|-
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=44}}{{FrameStrip|t=Blank|c=7}}
|-
|rowspan=2|'''Max (Bowser)''' {{FrameStrip|t=Lag|c=30|e=LagThrowS}}{{FrameStrip|t=Lag|c=25|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=14}}
|-
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=51}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y|interruptible=y}}


{{MvSubNavWiiFitTrainer|g=SSB4}}
{{MvSubNavWiiFitTrainer|g=SSB4}}
[[Category:Wii Fit Trainer (SSB4)]]
[[Category:Wii Fit Trainer (SSB4)]]
[[Category:Up throws (SSB4)]]
[[Category:Up throws (SSB4)]]

Latest revision as of 03:42, June 21, 2021

Hitbox visualization showing Wii Fit Trainer's up throw.

OverviewEdit

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Throw dataEdit

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 11%   Forwards 80 50 0 0 None       None
1 3%   Forwards 40 100 0 0 None       None

TimingEdit

The speed of this throw depends on the opponent's weight.

                                                                                         
Invincible 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18
Throw 24.32 25.01 25.12 25.35 25.58 25.7 25.81 25.93 26.16 26.27 26.73 26.85 26.96 27.19 27.31 27.42 27.54 27.65 27.77 27.88 28 28.23 28.35 28.46 28.69 28.81 28.92 29.5 29.84 30.19 30.53 31.45
Interruptible 43.32 44.57 44.78 45.2 45.61 45.82 46.03 46.24 46.66 46.87 47.7 47.91 48.12 48.54 48.75 48.96 49.16 49.37 49.58 49.79 50 50.42 50.63 50.84 51.25 51.46 51.67 52.72 53.34 53.97 54.59 56.27
Animation length 53.68 55.24 55.5 56.02 56.54 56.8 57.06 57.32 57.84 58.1 59.14 59.4 59.66 60.18 60.44 60.7 60.96 61.22 61.48 61.74 62 62.52 62.78 63.04 63.56 63.82 64.08 65.38 66.16 66.94 67.72 69.8
Min (Jigglypuff)                                                                                                                                           
                                                                                                                                         
Baseline                                                                                                                                           
                                                                                                                                         
Max (Bowser)                                                                                                                                           
                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible