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Jigglypuff (SSBM)/Up aerial: Difference between revisions

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==Overview==
==Overview==
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Latest revision as of 21:36, April 12, 2022

OverviewEdit

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Waves its arm up in an arch. Decent vertical KO power, and excellent for juggling, compounded with Jigglypuff's multiple midair jumps. Can combo into Rest on its own or after an up throw (usually done at mid-high percentages to ensure that the Rest is landed), especially against fast-fallers.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
1 0 12% 0   30 100 0 5.4684 30 1.5624 0.0 0.0             Kick

TimingEdit

AttackEdit

Initial autocancel 1-8
Hitboxes 9-12
Ending autocancel 37-
Interruptible 38
Animation length 39
                                                                             
                                                                             

Landing lagEdit

Animation length 20
L-cancelled animation length 10
Normal                                         
L-cancelled                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible