Flipper: Difference between revisions

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The '''Flipper''' is an [[item]] in [[SSBM]] that can be thrown. After it travels a certain distance, it stops in mid-air. When hit, it spins either slowly or violently (depending on either the force of contact or the strength of the attack), causing damage from contact with it. These can be placed next to each other to cause an opponent to get stuck between them, or they can be placed at integral parts of the stage, such as ledges or in between walls. This will block you opponent from recovering, or it will not allow them to pass through certain points. The downfalls to this item are that it is easily avoidable and only lasts a few seconds.
The '''Flipper''' is an [[item]] in [[SSBM]] that can be thrown. After it travels a certain distance, it stops in mid-air. When hit, it spins either slowly or violently (depending on either the force of contact or the strength of the attack), causing damage from contact with it. These can be placed next to each other to cause an opponent to get stuck between them, or they can be placed at integral parts of the stage, such as ledges or in between walls. This will block you opponent from recovering, or it will not allow them to pass through certain points. The downfalls to this item are that it is easily avoidable and only lasts a few seconds.


*Smash hrowing it gives 11% damage
*Smash throwing it gives 11% damage
*Walking into it gives 1% damage
*Walking into it gives 1% damage



Revision as of 20:12, March 10, 2007

Flipper.

The Flipper is an item in SSBM that can be thrown. After it travels a certain distance, it stops in mid-air. When hit, it spins either slowly or violently (depending on either the force of contact or the strength of the attack), causing damage from contact with it. These can be placed next to each other to cause an opponent to get stuck between them, or they can be placed at integral parts of the stage, such as ledges or in between walls. This will block you opponent from recovering, or it will not allow them to pass through certain points. The downfalls to this item are that it is easily avoidable and only lasts a few seconds.

  • Smash throwing it gives 11% damage
  • Walking into it gives 1% damage