List of updates (SSB4)/1.1.3 changelog: Difference between revisions

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(Adding Mewtwo. I'd argue that the down throw change is a nerf; It'll increase the vertical knockback and limit certain followups)
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{{draft}}
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==Bowser==
=={{SSB4|Bowser}}==
*{{change|Up throw throwbox angle|70°|82°}}
*{{change|Up throw throwbox angle|70°|82°}}
*{{change|Up throw throwbox knockback growth|80|155}}
*{{change|Up throw throwbox knockback growth|80|155}}
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*{{change|Up throw final hit base knockback|0|80}}
*{{change|Up throw final hit base knockback|0|80}}


==Charizard==
=={{SSB4|Charizard}}==
*{{change|Dash attack hitbox 0 angle|70°|50°}}
*{{change|Dash attack hitbox 0 angle|70°|50°}}
*{{change|Dash attack hitbox 1 angle|80°|60°}}
*{{change|Dash attack hitbox 1 angle|80°|60°}}
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*{{buff|Down smash hitbox 0/1 knockback growth|76|79}}
*{{buff|Down smash hitbox 0/1 knockback growth|76|79}}
*{{buff|Down smash hitbox 2/3 knockback growth|82|85}}
*{{buff|Down smash hitbox 2/3 knockback growth|82|85}}
=={{SSB4|Mewtwo}}==
*{{buff|Forward smash sourspot damage|15%|16%}}
*{{buff|Forward smash hitbox size|2.0|3.0}}
*{{buff|Forward air startup|6 frames|5}}
*{{buff|Back air x-axis offset|5.1|5.5}}
*{{buff|Up air damage|9%|10%}}
*{{buff|Down air hitbox duration|2 frames|4}}
*{{change|Down throw angle|69|74}}

Revision as of 14:03, December 15, 2015

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Bowser

  • Change Up throw throwbox angle: 70° → 82°
  • Change Up throw throwbox knockback growth: 80 → 155
  • Change Up throw throwbox base knockback: 90 → 25
  • Nerf Up throw looping hits damage: 1% → 0.5%
  • Change Up throw looping hits hitstun: 1x → 0.5x
  • Change Up throw final hit knockback growth: 100 → 200
  • Change Up throw final hit base knockback: 0 → 80

Charizard

  • Change Dash attack hitbox 0 angle: 70° → 50°
  • Change Dash attack hitbox 1 angle: 80° → 60°
  • Change Several minor tweaks made to up smash.
  • Buff Down smash hitbox 0/1 knockback growth: 76 → 79
  • Buff Down smash hitbox 2/3 knockback growth: 82 → 85

Mewtwo

  • Buff Forward smash sourspot damage: 15% → 16%
  • Buff Forward smash hitbox size: 2.0 → 3.0
  • Buff Forward air startup: 6 frames → 5
  • Buff Back air x-axis offset: 5.1 → 5.5
  • Buff Up air damage: 9% → 10%
  • Buff Down air hitbox duration: 2 frames → 4
  • Change Down throw angle: 69 → 74