Pivot grab: Difference between revisions

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A '''pivot grab''' ({{ja|ふりむきつかみ}} ''Furimuki tsukami'', '''Turned-around grab''') is a type of [[grab]] that any character can use. While [[dash]]ing, a character can pivot in the other direction, but at that exact same moment of pivoting, the player can press the grab button. This results in a grab that has longer reach than most normal grabs. The pivot grab can help grab opponents that constantly [[roll]] behind opponents that are dashing, and is useful as well as if a character predicts an unsafe approach.
A '''pivot grab''' ({{ja|ふりむきつかみ}} ''Furimuki tsukami'', '''Turned-around grab''') is a type of [[grab]] that any character can use. While [[dash]]ing, a character can pivot in the other direction, but at that exact same moment of pivoting, the player can press the grab button. This results in a grab that has longer reach than most normal grabs. The pivot grab can help grab opponents that constantly [[roll]] behind opponents that are dashing, and is useful as well as if a character predicts an unsafe approach.


Pivot grabs generally have less ending lag than a character's dash or standing grab, especially for characters with lengthy grabs such as {{SSBB|Yoshi}}, {{SSBB|Ivysaur}}, and {{SSBB|Lucas}}. However, characters with even longer grabs such as {{SSBB|Zero Suit Samus}}, {{SSBB|Link}}, and {{SSBB|Toon Link}} have pivot grabs with ending lag just as long as it is with their standing and dash grabs.
Pivot grabs generally have less ending lag than a character's dash or standing grab. For some characters with extended grabs, this lag is substantially shorter; {{SSBB|Yoshi}}, {{SSBB|Ivysaur}}, and {{SSBB|Lucas}} have pivot grabs that are so much faster to end than their normal grabs that it is their preferred method of grabbing. However, other characters with extended grabs ({{SSBB|Zero Suit Samus}}, {{SSBB|Link}}, and {{SSBB|Toon Link}}) do not have this advantage, with pivot grabs not much faster than their normal ones.
Some characters can preform the pivot grab better than others. To figure out who has a longer slide when performing the Pivot Grab, a character must have, a fast running speed, and low traction.  
 
Characters with high running speed and low traction cover more ground while pivot grabbing, resulting in a minor range increase.
 
==In ''Melee''==
The term "pivot grab" is used by ''Melee'' players to refer to a different technique: using a [[jump-cancelled grab]] while [[dash dancing]].


==External links==
==External links==