Memory card: Difference between revisions

140 bytes added ,  10 years ago
→‎Compatibility with Super Smash Bros. Brawl: If that's the case, then the cause doesn't make sense. Rewording to make light of this.
(→‎Compatibility with Super Smash Bros. Brawl: If that's the case, then the cause doesn't make sense. Rewording to make light of this.)
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Some Wii games can read data from memory cards and utilise them for a variety of uses; ''[[fireemblemwiki:Fire Emblem: Radiant Dawn|Fire Emblem: Radiant Dawn]]'', for instance, allows the player to import data from [[fireemblemwiki:Fire Emblem: Path of Radiance|its prequel]] in order to unlock bonus scenes and carry over some data relating to characters. Despite this functionality being available, ''Brawl'' yields no bonuses if a memory card with save data from other games is inserted into the console, and it lacks any sort of functionality with memory cards.
Some Wii games can read data from memory cards and utilise them for a variety of uses; ''[[fireemblemwiki:Fire Emblem: Radiant Dawn|Fire Emblem: Radiant Dawn]]'', for instance, allows the player to import data from [[fireemblemwiki:Fire Emblem: Path of Radiance|its prequel]] in order to unlock bonus scenes and carry over some data relating to characters. Despite this functionality being available, ''Brawl'' yields no bonuses if a memory card with save data from other games is inserted into the console, and it lacks any sort of functionality with memory cards.


Some Memory Card 1019s can pose unusual difficulties when used with a Wii in GameCube mode, notably the Wii believing that the card is corrupted when it actually is not. In the specific case of playing ''Melee'' on a Wii, the card may read as corrupted upon booting the console, but taking it out and re-inserting it with the "card is corrupted" message displaying can clear the issue. The exact cause of this phenomenon is unknown, but it is often claimed that the heat emitted by the Wii while it remains in standby causes issues with the physical hardware of the memory card. Neither the Memory Card 59 nor the Memory Card 251 are reported to suffer from this issue. As a result of these issues, most tournament setups for ''Melee'' prefer the use of the GameCube over the Wii, as well as the two aforementioned cards over the Memory Card 1019.
Some Memory Card 1019s can pose unusual difficulties when used with a Wii in GameCube mode, notably the Wii believing that the card is corrupted when it actually is not. In the specific case of playing ''Melee'' on a Wii, the card may read as corrupted upon booting the console, but taking it out and re-inserting it with the "card is corrupted" message displaying can clear the issue. The exact cause of this phenomenon is unknown, but it is assumed that the unique hardware of the Memory Card 1019 prevents the Wii from easily reading the data on it; indeed, the card can have problems with [http://www.nintendo.com/consumer/memorycard1019.jsp some games when running on the GameCube because of its unique hardware]. Neither the Memory Card 59 nor the Memory Card 251 are reported to suffer from this issue. As a result of these issues, most tournament setups for ''Melee'' prefer the use of the GameCube over the Wii, as well as the two aforementioned cards over the Memory Card 1019.


==See also==
==See also==