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[[Image:IkeArtwork.jpg|thumb|250px|right|Ike is the newest playable character to hail from the [[Fire Emblem universe]], appearing in the ninth and tenth games in the series.]]'''Ike''' (Japanese: アイク) is the main playable hero in the ninth installment of the ''[[Fire Emblem (universe)|Fire Emblem]]'' series of tactical role-playing games, ''[[Fire Emblem: Path of Radiance]]'', and also appears in a main role in its sequel, ''[[Fire Emblem: Radiant Dawn]]''. Ike is one of the more "recent" ''Fire Emblem'' protagonists and was the first one to appear in a ''Fire Emblem'' console game that was released outside of Japan, so he has attained more familiarity with players than most other characters in the series have, and he has been confirmed to appear in ''[[Super Smash Bros. Brawl]]'' as a playable character.
{{Infobox Character General
|name        = Ike
|image      = [[Image:Ike.jpg|300px|Ike]]
|caption    = Ike, as he appears in ''[[Super Smash Bros. Brawl]]''.
|series      = ''[[Fire Emblem (series)|Fire Emblem]]''
|first      = ''[[Wikipedia:Fire Emblem: Path of Radiance|Fire Emblem: Path of Radiance]]'' (2005)
|english_va  = Jason Adkins
|japanese_va = Michihiko Hagi
}}


See '''[[Ike (SSBB)]]''' for fighter info.
'''Ike''' is a character from the TBS/RPG ''Fire Emblem.'' Ike first appeared in Fire Emblem 9: Path of Radiance, and returned in Fire Emblem 10: Radiant Dawn. Ike first started out in a sell-sword company known as the Greil Mercenaries, run by his father, Greil. After the nation of Crimea is attacked by the forces of Daein, Ike is thrown into the conflict, which pours into into surrounding nations. In the end, Ike kills the mad King Ashnard of Daein and ends the conflict. His role in Fire Emblem 10 has yet to be confirmed.
==Character description==
By 2005, the ''Fire Emblem'' series of tactical role-playing fantasy video games had fully been established as an internationally famous and successful franchise, thanks in no small part to the inclusion of previous ''Fire Emblem'' protagonists [[Marth]] and [[Roy]] in 2001's immensely successful ''Super Smash Bros. Melee'' as playable characters. Following Melee's release, subsequent ''Fire Emblem'' titles were released internationally, including the seventh installment for Game Boy Advance set on the same continent of Elibe as the sixth (the one starring Roy), the eighth installmant on GBA (''The Sacred Stones'') set on a stand-alone universe/continent named Magvel, and the ninth game for GameCube (''Path of Radiance'') set on another new continent/universe named Tellius. ''PoR'' is the first console ''Fire Emblem'' to be released internationally, and it stars Ike as the protagonist, and the upcoming tenth installment for Wii (''Goddess of Dawn'') is a storyline sequel set in Tellius, where an older Ike plays a major role.


In ''PoR'', Ike serves the traditional role of the ''Fire Emblem'' main protagonist in that the epic story revolves around him and his efforts of heroism, and that in terms of gameplay he is the game's one Lord-class playable unit; he starts out at a unique class level called Ranger with initially shaky battle statistics, but he grows into a top-quality Lord-class unit by the end of the game, on average maxing out most of his stats. Unlike most other playable characters, Ike is a character that absolutely must not die in battle. He is skilled with the sword, and by the end of ''Path of Radiance'' he gains two invaluable assets that separate him from other characters to become a truly powerful fighter: The Aether character skill, the most powerful of the skills in the game's newly introduced character skill mechanic, gives Ike a chance to perform a powerful two-hit combo, the first of which restores his Hit Points by the amount he damages, and the second of which attacks with the only half of the target's defense applied; and the game's ultimate weapon, [[Ragnell]], an indestructible gold sword with high power and accuracy. The main lord character receiving the ultimate weapon through story developments late in the game is another consistent ''Fire Emblem'' series tradition.
Ike was announced ''[[Super Smash Bros. Brawl]]'' on August 1st, 2007, making him the first new character to be announced only on the Dojo webpage, as opposed to earlier newcomers that were first announced in videos and trailers. He is shown in his "Ranger" class outfit, weilding the legendary sword Ragnell.


In the actual story of ''Path of Radiance'', however, Ike is the first to break the tradition of a ''Fire Emblem'' protagonist being a noble or prince; he is a mercenary along with several others in a group under the command of his father, Greil. Ike and the Greil Mercenaries must protect and escort the princess of the soon-to-be-beseiged country of Crimea, Elincia, as the continent, previously wracked by conflict and animosity between humans ("Beorc") and transformable demi-humans ("Laguz"), bears witness to the uprising of another war incited by the country of Daein. During the quest, Ike becomes archenemies with an enigmatic Daein general known as the Black Knight for murdering Greil, and Ike and his younger sister Mist learn terrible truths about their pasts later on even as their expanding group must attempt to heal scars and gain the trust of the various Laguz kingdoms. Eventually, Elincia formally bestows the Lord rank to Ike so that he can lead the armies of Crimea into battle against Daein, and after finding the willpower to wield the sacred blade Ragnell he takes the fight to Daein's officers in their homeland, and clashes against the Black Knight wielding the dark sword Alondite; whether Ike can kill the Black Knight or must flee with his life is up to the player. The finale sees Ike finally battling and defeating Daein's megalomaniacal wyvern-riding king, Ashnard; with this accomplished, the continent is saved from utter destruction and Beorc-Laguz relations become more positive, and Ike is content with reverting back to the life of a mercenary. Several loose ends remain to be tied up in the upcoming sequel, ''Radiant Dawn''. This title was released in Japan on February 22, 2007 and is set to be released in the United States on November 5, 2007. <!--NOTICE: When Radiant Dawn is released, there'll be a paragraph on Ike's role in that game below, but until then there should be no spoilers posted here. -->
==Moveset==
===Special Moves===
*'''B'''-Eruption
This move can be charged for devastating power. The move is seemingly based upon Marth and Roy's normal special attack, which consisted of a charged strike.


Ike, for being the second ''Fire Emblem'' protagonist to star in more than one game in the series after [[Marth]] and the first to appear on two subsequent games released internationally on consoles, is one of the better-known ''Fire Emblem'' heroes, and he will likely become as famous as Marth and Roy before him for his role as a brand new playable fighter in ''Super Smash Bros. Brawl''. His appearance is based on his younger ''Path of Radiance'' incarnation rather than his older, more muscular ''Radiant Dawn'' incarnation, and his attire is what he wears while in his initial Ranger character class. It is interesting to note that he is able to use both the Ragnell sword and the Aether skill in his playable fighting appearance, even though in ''PoR'' he only gained the ability to use these when graduating into the Lord character class.
*'''Side B'''-Not Specified


==In ''Super Smash Bros. Brawl''==
*'''Up B'''- Aether
:''Main article: [[Ike (SSBB)]]''
Ike throws his sword up in the air, leaps up, and swiftly plunges down. For a short time during the attack, Ike will not flinch when he is attacked, but still take damage.
[[Image:Ikebrawl.jpg|200px|right]]
Ike is the first ''Fire Emblem'' character to be revealed as a playable character in the Wii edition of the ''Super Smash Bros.'' series, wearing his battle-worn Ranger-class outfit. He clearly adheres to the human-swordsman aesthetic upheld by [[Marth (SSBM)|Marth]] and [[Roy (SSBM)|Roy]] in ''Melee'', and his sword, Ragnell, appears especially hefty and long-range. It is suspected he will play much like Marth and Roy in the game, but the site states that he will be able to use his Aether skill as a technique. Whether this means he can restore his life meter during battle is currently unconfirmed.


{{Characters}}
Aether is based on Ike's "Occult," or ultimate special ability in Fire Emblem 9. It consisted of two strikes, one that negated defence and one that abzorbed HP from the target.
{{Fire Emblem Brawl}}
 
[[Category: Characters]]
*'''Down B'''-Counter
[[Category:Fire Emblem universe]]
Though not offically announced, a move similar to former Fire Emblem characters Marth and Roy's counter was shown by Ike at the "E for All" convention. Nintendo has not made any other comments on this move.
 
===Taunt===
 
Super Smash Brothers Dojo has confirmed only one of Ike's taunts, in which is thrusts his sword into the ground and crosses his arms. It is assumed that this is the "Down-Taunt" but it has been yet to be confirmed.
 
[[Image:Technique07_071113h.jpg|left|thumb|200px|Ike's taunt, as shown in Super Smash Bros. Dojo.]]
 
This Taunt was also shown in the Fall 2007 Nintendo Conference video of Super Smash Brothers Brawl.
 
===Final Smash===
Ike's final smash is called Great Aether. It is much like Aether, his normal Up-B attack, but ignites his sword as well as damages characters caught in the landing impact.
 
[[Category:SSBB characters]]

Revision as of 15:13, December 8, 2007

Ike
Ike
Ike, as he appears in Super Smash Bros. Brawl.
Universe Fire Emblem
Smash Bros. appearances Brawl
SSB4
Ultimate

Ike is a character from the TBS/RPG Fire Emblem. Ike first appeared in Fire Emblem 9: Path of Radiance, and returned in Fire Emblem 10: Radiant Dawn. Ike first started out in a sell-sword company known as the Greil Mercenaries, run by his father, Greil. After the nation of Crimea is attacked by the forces of Daein, Ike is thrown into the conflict, which pours into into surrounding nations. In the end, Ike kills the mad King Ashnard of Daein and ends the conflict. His role in Fire Emblem 10 has yet to be confirmed.

Ike was announced Super Smash Bros. Brawl on August 1st, 2007, making him the first new character to be announced only on the Dojo webpage, as opposed to earlier newcomers that were first announced in videos and trailers. He is shown in his "Ranger" class outfit, weilding the legendary sword Ragnell.

Moveset

Special Moves

  • B-Eruption

This move can be charged for devastating power. The move is seemingly based upon Marth and Roy's normal special attack, which consisted of a charged strike.

  • Side B-Not Specified
  • Up B- Aether

Ike throws his sword up in the air, leaps up, and swiftly plunges down. For a short time during the attack, Ike will not flinch when he is attacked, but still take damage.

Aether is based on Ike's "Occult," or ultimate special ability in Fire Emblem 9. It consisted of two strikes, one that negated defence and one that abzorbed HP from the target.

  • Down B-Counter

Though not offically announced, a move similar to former Fire Emblem characters Marth and Roy's counter was shown by Ike at the "E for All" convention. Nintendo has not made any other comments on this move.

Taunt

Super Smash Brothers Dojo has confirmed only one of Ike's taunts, in which is thrusts his sword into the ground and crosses his arms. It is assumed that this is the "Down-Taunt" but it has been yet to be confirmed.

File:Technique07 071113h.jpg
Ike's taunt, as shown in Super Smash Bros. Dojo.

This Taunt was also shown in the Fall 2007 Nintendo Conference video of Super Smash Brothers Brawl.

Final Smash

Ike's final smash is called Great Aether. It is much like Aether, his normal Up-B attack, but ignites his sword as well as damages characters caught in the landing impact.