Hit points: Difference between revisions

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[[Category:Acronyms]]
[[Category:Acronyms]]
[[Category:Damage]]

Revision as of 16:27, August 11, 2007

HP (Hit Points or Health Points) is the unit of defense in SSBM's Stamina mode, as opposed to Damage Percent. Instead of going up and lowering defense when attacked, HP goes down, and kills the character when it hits zero.

Master Hand and Crazy Hand always use HP, unless altered with an Action Replay.