Editing User:Toomai/IRC Mafia

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*Players may not PM each other.
*Players may not PM each other.
*Dead players (and spectators) will be sent an invite to a channel such as ##sw-game-dead where they can "bah" and compare notes with other dead players; dead players should keep all game talk in there and not in other channels (such as #sw).
*Dead players (and spectators) will be sent an invite to a channel such as ##sw-game-dead where they can "bah" and compare notes with other dead players; dead players should keep all game talk in there and not in other channels (such as #sw).
*Players can say pretty much whatever they want, including claiming what role they are. They may not post quotes (whether real or faked) from any mod PMs or private channels, but paraphrasing is okay. Claiming to have contact with the mod for night actions is not - you can say you intend to target X, but you can't say you told the mod to target X.
*Players can say pretty much whatever they want, including claiming what role they are. They may not post quotes (whether real or faked) from any mod PMs or private channels, but paraphrasing is okay.
*Players that leave the game will be given three to five minutes to return, depending on the circumstances. Players who do not return are either replaced by spectators or modkilled as "abandoned the game".
*Players that leave the game will be given three to five minutes to return, depending on the circumstances. Players who do not return are either replaced by spectators or modkilled as "abandoned the game".
*Those who break the rules will be terminated with extreme prejudice. The consequences of being "modkilled" will generally be tailored in order to have the worst effect on the player's team; in general, modkilling a good guy will end the day so an attempt at getting baddies cannot be made, while modkilling a bad guy will keep the day going to give the town a chance to get another. In addition, those who are modkilled will have their role changed to Neutral Survivor, and so are not eligible to win the game in any way (as Survivor only wins when alive at the game's conclusion).
*Those who break the rules will be terminated with extreme prejudice. The consequences of being "modkilled" will generally be tailored in order to have the worst effect on the player's team; in general, modkilling a good guy will end the day so an attempt at getting baddies cannot be made, while modkilling a bad guy will keep the day going to give the town a chance to get another. In addition, those who are modkilled will have their role changed to Neutral Survivor, and so are not eligible to win the game in any way (as Survivor only wins when alive at the game's conclusion).

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